Last seen: Jul 1, 2026
Hi.I am beginning the arduous task of adding a Metahuman as my player character, and following your tutorial video. Straight away, i am running to iss...
Ok, a bit of a tougher one. I want to add a new footstep material. Currently there is Default, Metal and Mud. How do i go about adding new ones? I see...
@hosna I got it, thanks. I just had to add a new Boolean in the AC_Interact BP then connect that in the BP_Platform AC_Interact-01_04_2026-13_3...
Hi, me again. Quick question, does the "Ask Question" on the Door BP only work if the door is locked and needs a key? If it is unlocked, i can go thro...
@farshad Yeah. We should all package the game at the end of each day and catch these things early
@farshad That has worked, thank you. I set it to .5 and it is better. Strange that it is in the packaged game and not in the editor as there arent any...
@farshad packaging from the Demo map, it is a bit better but still too fast. I followed the post as you wrote it
@farshad I added in Tank controls. You advised on how to do that on an earlier comment on here. And i am using version 1.8
and this is in the Editor In-editor.mp4
Hi. I have just done my first packaging from the project to test the build. I have set it up to use Tank Controls. In the editor it works fine, but pa...
@the-javawockee Hey, for the origin of the cameras, have you selected Local or World location in the editor?
[/quote] This is just one of several ways(it is not with a spline path) to implement it, and what I made is a quick test. You’ll need to tweak it fu...
@farshad I've made a block pushing system. Normally i would have gone in to the Locomotion and added the states off of Idle. But with this i have done...
@farshad Ah, ok. So if i am adding any kind of extra new animation (like pushing blocks) it will either have to be using an anim montage in the a char...
Hi. I am adding some functionality to the pack, like pushing crates, and need to add some parts to the anim BP. The State Machine, Locomotion and Even...