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[Closed] [FIX] MSHF - Picking Up Items Placed Close Together (0.5.0) - Fixed in a newer version!

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Hosna
(@hosna)
DEVELOPER Admin
Joined: 9 months ago
Posts: 543
Topic starter   [#104]

ItemCloseE-1024x636.png (1024×636)

Special thanks to @ryanhayle for reporting this issue and helping us improve the framework.

By applying the changes shown in this video to MSHF, items that are very close to each other can now be picked up properly without issues. A demo video is included showing step-by-step usage. 

If you are currently using MSHF 0.5.0 or an earlier version and want to apply this fix before the next update, you can follow the steps shown in the video.

This fix is now officially included in MSHF 0.5.1, along with several other improvements.

VIDEO : MSHF Item Pickup System Update


This topic was modified 2 months ago 5 times by Hosna
This topic was modified 1 month ago by Hosna

   
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(@iamry4ndee)
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Joined: 4 months ago
Posts: 26
 

"If you are currently using MSHF 0.5.0 or an earlier version and want to apply this fix before the next update, you can follow the steps shown in the video."
- Wait is the 0.5.0 update out? Also is there an ETA for 0.5.1? 



   
Hosna
(@hosna)
DEVELOPER Admin
Joined: 9 months ago
Posts: 543
Topic starter  

@iamry4ndee 0.5.0 will be submitted to Epic Games for approval and release soon. Once it’s approved, it will be available. The reference to “MSHF 0.5.0 or earlier” was added in anticipation of the 0.5.0 release. Sorry for the confusion!

As for 0.5.1, we’re currently planning to release it around 1–2 weeks after 0.5.0.


This post was modified 2 months ago by Hosna

   
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(@kosur)
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Joined: 8 months ago
Posts: 19
 

I'm curious about what the 0.5.1 has that wasn't there before other than the pickable fix?


This post was modified 2 months ago by KoSur

   
Hosna
(@hosna)
DEVELOPER Admin
Joined: 9 months ago
Posts: 543
Topic starter  

@kosur 0.5.1 is mostly focused on improvements and fixing a few minor bugs, including the pickup issue.



   
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