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💡 Feature Requests – Classic Survival Horror Framework

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Ben4886
(@ben4886)
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Joined: 4 months ago
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One thing i think that would be very beneficial is on the BP_EnemySpawner is the ability to change the zombie settings. Even basic things like Health, Laying down etc. How it is currently set up, you need a new Zombie BP for any difference, like if i wanted a zombie with 100% health, it needs a Blueprint. If i want to add a 2nd Zombie with 50% health, it needs an other BP. Over the course of the game this is going to be so many varied Blueprints for health, laying down etc that it will bloat the game behind the scenes. Each zombie BP may not be much, but it all adds up, especially when we are specifically attempting to recreate the classed OG Res 1/2/3 game. Add to that the increasing expense of hardware thanks to horrible AI and datacenters, the ability to keep things as limited as possible is a must.



   
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