Ben4886
Ben4886
@ben4886
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Joined: Feb 25, 2026
Last seen: Sep 25, 2026
Topics: 1 / Replies: 133
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RE: Classic Survival Horror Framework – V2.0 | Dev Log

@hosna Yeah, i was afraid of that 😆 I'll just use 1.8 as the test to get things working then. V2 will be the full project

2 months ago
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RE: Classic Survival Horror Framework – V2.0 | Dev Log

@hosna I've made changes to things like the Zombie Master and Zombie Normal, how will be best to migrate these over without overwriting the new bluepr...

3 months ago
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RE: Classic Survival Horror Framework – V2.0 | Dev Log

I'm using V1.8. How will be best to integrate my project with V2?

3 months ago
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RE: 🔓 Modern Survival Horror Framework – Full Documentation Access

@oleg_ggs Hi, at the top of the page on the menu bar, there is a drop down for "Documentation". It is in there

3 months ago
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RE: What Are You Building? Show Us Your Project

So i am working on a game using the CSHF. I am keeping things underwraps for now, but here is a video of my progress on the weapons and bullet impact ...

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad Forgot to say, that is all working. Thank you

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad Can you show me how that would look? Cant seem it get it to work  

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad Where would i use the Blend posses by enum or int?

3 months ago
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RE: Support – Classic Survival Horror Framework

Next question though, is there a way to have the walk animations on random? Obviously they are set up with a Blend Space, bt is there a way to randoml...

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad I have it working, i changed it again in the Crawling Zombie BP, even though i did that before. Strange

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad I bet that is going to be it. I have been changing the Severed Attack Montage, not the Attack Montage. I will test it when i am home from wor...

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad When the zombie is Severed with the shotgun, or is crawling, i was trying to get it to play a new Attack anim montage where it attacks with t...

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad Hmm, i have changed both of these but it is still playing the wrong animation. I have switched it so the left arm shoots off, so it can attac...

3 months ago
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RE: Support – Classic Survival Horror Framework

@farshad So it was something silly i did. I have set it up so the zombie's right arm is shot off at 50% health, but had set the Box to Destroy compone...

3 months ago
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RE: Support – Classic Survival Horror Framework

Hi Hosna and Farshad, when i sever a zombie, it throws up a few error messages whenever the zombie has tried attacking us in the severed state (or we ...

3 months ago
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