Last seen: Jul 1, 2026
@deepspacedaz I’ve just had this issue. On this tutorial, look at the pinned comment. It links to images to follow along to add new sockets to the han...
I am adding in my own weapon types. If i want to add mulitple types of a weapon (like a modern pistol and a revolver) how is the best way to go about ...
@tommycapri Hi, first thing i would try is spawning it in the Demo level that comes with the pack. Just switch out one of the existing monsters for yo...
@farshad Ignore, that last message. I have it
@farshad watching the video, but not sure how you’re switching from gameplay to being able to move around while it’s still playing
@farshad that looks great. I’ll give that a go, thanks
@farshad yeah, I know how to do it, but haven’t done it too much
@farshad When you say aligned, how do you mean? I have set the location and rotation values exactly like in the images.
@farshad So i have followed the instructions to the letter, and you can see what is happening in the screenshots. The only difference to what i am doi...
@farshad How come we don't need one for the Pipe as well?
@farshad Yeah, i did screenshots 1-5, but is screenshot 0 needed or not?
@farshad I have followed the Metahuman tutorial, and had a question, the image 0L, is that needed at all? My guns are not properly aligned, and before...
@hosna I have found what is causing the issue. In the Game Instance, if "Gender is Male" is unchecked, it defaults the Metahuman to the UE5 mannequin....
@hosna Yes, i am doing the same steps. I have added a video to this 2026-04-12-14-48-52.mp4
@hosna hi. I have tested it in the demo level on a new project and it is still the same