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Modern Survival Horror Framework

MSHF V0.4 – Unreal Engine Version Support Changes

Starting with Update 0.4, the framework will officially support Unreal Engine 5.6 and newer. Due to major API and animation system changes introduced by Epic Games, especially regarding Motion Matching, continuing support for UE5.5 is no longer practical for future Read more

By Farshad, 1 monthMay 26, 2026 ago
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Classic Survival Horror Framework

Update 1.8: Introduce Aggressive Crows Enemy!

Crows were some of the truly scary enemies in the classic Resident Evil games. Now, in the framework, you can also add crows to your environment. All you need to do is add BP_Crow to your level and adjust its Read more

By Farshad, 4 monthsFebruary 26, 2026 ago
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Classic Survival Horror Framework

Update 1.8: Introducing the Crimson Head Feature

The Crimson Head concept is directly taken from Resident Evil 1 (Remake), where zombies must be burned after being killed; otherwise, they return stronger and more aggressive. Since we highly value your useful and insightful suggestions, several of you requested this feature Read more

By Farshad, 4 monthsFebruary 26, 2026 ago
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Announcements

Welcome to Dark Silver Games Official Website

Hey everyone! We’re excited to announce that our official website is now live! 🎉 To provide better support and build a stronger Survival Horror community, we’ve also added a Forum where discussions are organized, searchable, and stay available for everyone. Read more

By Hosna, 5 monthsFebruary 2, 2026 ago
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Classic Survival Horror Framework

Update on The Forgotten Puzzles Release!

Hey everyone! Since our focus is currently fully on the Modern and Classic Survival Horror Frameworks, the release date for The Forgotten Puzzles Add-on isn’t set yet.We’ll make sure to share an update as soon as the situation becomes clearer. Read more

By Farshad, 5 monthsFebruary 2, 2026 ago
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Modern Survival Horror Framework

Modern Framework – Stability

A new update for the Modern Survival Horror Framework is now available. This update includes several stability improvements and edge-case refinements based on community feedback. These adjustments improve reliability in less common gameplay scenarios and help ensure smoother behavior across Read more

By Farshad, 5 monthsFebruary 2, 2026 ago
Categories

  • Announcements
  • Classic Survival Horror Framework
  • Modern Survival Horror Framework
Recent Posts

  • MSHF V0.4 – Unreal Engine Version Support Changes
  • Update 1.8: Introduce Aggressive Crows Enemy!
  • Update 1.8: Introducing the Crimson Head Feature
  • Welcome to Dark Silver Games Official Website
  • Update on The Forgotten Puzzles Release!
Latest Comments

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Recent Topics
  • Elevator not working at all?

    By JStudios 3 days ago

  • Adding more than one zombie grapple animations?

    By JStudios 4 days ago

  • Hosna

    📢 UE5.8 Support Update – Classic Survival Horror Framework

    By Hosna 5 days ago

  • Unreal Engine 5.8 Support

    By GamerDevTim 6 days ago

  • Weapon setup

    By JStudios 2 weeks ago

  • Ammo types

    By JStudios 2 weeks ago

  • Hosna

    🔓 Modern Survival Horror Framework – Full Documentation Access

    By Hosna 2 weeks ago

Recent Posts
  • Ben4886

    RE: Support – Classic Survival Horror Framework

    @farshad I bet that is going to be it. I have been chan...

    By Ben4886 , 12 hours ago

  • Farshad

    RE: Support – Classic Survival Horror Framework

    @ben4886 I tested it and added a print screen inside th...

    By Farshad , 13 hours ago

  • Hosna

    RE: Support – Modern Survival Horror Framework

    @g-kaizoku Hello, and welcome to the community forum &#...

    By Hosna , 15 hours ago

  • RE: Support – Modern Survival Horror Framework

    Hello Admin, do we also have human ai enemy pawns?

    By Kaizoku , 23 hours ago

  • Ben4886

    RE: Support – Classic Survival Horror Framework

    @farshad When the zombie is Severed with the shotgun, o...

    By Ben4886 , 1 day ago

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