Hi!, a question about the door loading level funcionality, How can i disable (or control) the camera movement?, some of my interior levels dont´t have ennough room for the camera to move up?, and a request, it would be to much trouble adding a promp, Enter? Yes/No, thanks for all the work!
Hello! How I can change the hit reaction and blood material for the player and zombies ?
Also there is any chance to take the L3 Input for running instead of L1 on the controller and when released it turns back on walk?
Do I also need to move the duplicated blueprints in my main folder when I will need to move to the next update? So all the animations,damage and sockets will be saved,as well with all the animations already retargeted on the metahuman,Im also waiting for a tutorial on adding a new weapon type,so it will also be added to the overlay in the ABP.
Also,some of my animations looks bad on the metahuman but good on the uefn,there is an explanation for this? Is the metahuman trying to get the pose from the uefn character?