Hosna
Hosna
@hosna
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DEVELOPER
Joined: Feb 2, 2026
Last seen: Jul 1, 2026
Topics: 11 / Replies: 276
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RE: Support – Modern Survival Horror Framework

@g-kaizoku Hello, and welcome to the community forum 😊 At the moment, the framework only includes zombie AI enemies. We may add other monste...

19 hours ago
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RE: 📢 Classic Survival Horror Framework – Update#1.9

🔥 V1.9 - Coming soon! In this update, we added the classic Flamethrower weapon. We also introduced Plant Enemies that block doors and paths...

1 day ago
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RE: Updates & Changelog – Modern Survival Horror Framework

@gamestart Hey, Thank you so much for taking the time to write such detailed feedback. I really appreciate it. 😊 I am really happy that some ...

2 days ago
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RE: Support – Modern Survival Horror Framework

@krazykracka Thanks for the explanation. The fix you suggested will likely resolve the issue👍 . I’ll also continue to investigate it further

2 days ago
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RE: Support – Modern Survival Horror Framework

@krazykracka Thanks for letting us know! We'll continue testing it on our side to make sure everything is working as expected before we release the n...

2 days ago
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RE: Support – Modern Survival Horror Framework

@krazykracka Awesome! Thanks for confirming!And no worries at all about posting it here! That's absolutely fine. We're just happy you took the time to...

2 days ago
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RE: Support – Modern Survival Horror Framework

Hey, thanks again for your feedback. After rechecking the issue with 3 zombies at the same time, I noticed that in some cases the "Do Once" function d...

3 days ago
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RE: Support – Modern Survival Horror Framework

@krazykracka Thanks, I really appreciate that! A video would be very helpful 😊 It's also good to know you've reproduced it in a fresh project ...

3 days ago
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RE: Support – Modern Survival Horror Framework

@krazykracka I did another round of testing, and everything is working correctly on my end. I have also attached a video that shows the expected behav...

3 days ago
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RE: Support – Modern Survival Horror Framework

@krazykracka What happens after the Grab & Bite sequence ends? Have you tested that as well? Once the Grab & Bite sequence is over, the playe...

3 days ago
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RE: Support – Modern Survival Horror Framework

@calo Yes, true... By restricting, I mean the jump mechanic 😀 For example, you can remove jumping entirely, like in RE2 and RE3, as well as Si...

3 days ago
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RE: Updates & Changelog – Modern Survival Horror Framework

@gamestart Thank you so much for your kind words and for taking the time to review the latest version. We are really glad to hear you are enjoying th...

3 days ago
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RE: Support – Modern Survival Horror Framework

@krazykracka Hey, thanks for your question. Did this happen while the player was in the Grab & Bite state, or outside of it? The system is inte...

3 days ago
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RE: Support – Modern Survival Horror Framework

@rozhkovskyproduction Thanks for bringing this to our attention. I have checked the issue ... and if you go to AC_Merchant and open the merchant item...

3 days ago
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RE: Support – Modern Survival Horror Framework

@jsanzs This is actually already supported by the framework. The framework includes a built-in level transition system with full Save/Load support......

3 days ago
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