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2 hours ago
Replied to the topic Support – Modern Survival Horror Framework
@farshad
I think there may have been a misunderstanding about what I’m trying to do.My custom enemy from the Monster AI Kit already has its own health, damage receiving, and death system, and it already dies correctly when it receives damage.I don’t need to implement a new damage or death system ...
2 hours ago
Replied to the topic Bug Reports – Modern Survival Horror Framework
@hosna I noticed this in the save menu (typewriter). When selecting a slot, if you switch between slots using the arrow keys on the keyboard, all navigation is replaced by the gamepad keys.
5 hours ago
Replied to the topic Bug Reports – Modern Survival Horror Framework
@rozhkovskyproduction Hey, could you tell me which widget this happens in and under what conditions? I’d really appreciate it if you could send a video showing the issue.
5 hours ago
Reacted to a post in the topic Support – Modern Survival Horror Framework
5 hours ago
Replied to the topic Support – Modern Survival Horror Framework
@fabio No, please don’t worry, and feel free to ask any questions you have. I’m happy to help!I understand what you mean. First, I need to know exactly how you want to handle the enemy’s death.
For you, First, check the enemy’s health, and when it reaches zero, play a death animation for your ene...
5 hours ago
Replied to the topic Support – Modern Survival Horror Framework
@criss1818 You can check the Spring Arm in the Character class and change the Target Arm Length there to adjust the camera distance while running.
11 hours ago
Replied to the topic 🔓 Modern Survival Horror Framework – Full Documentation Access
@g-uncleray Hey, Access granted. Check your email for confirmation.
13 hours ago
Replied to the topic Bug Reports – Modern Survival Horror Framework
I noticed a problem: if we control the widget using the arrow keys on the keyboard, the gamepad widget mode is activated (even though we’re not controlling the gamepad).
14 hours ago
Replied to the topic 🔓 Modern Survival Horror Framework – Full Documentation Access
Email sent for verification/full access.
1 day ago
Replied to the topic Support – Modern Survival Horror Framework
@farshad
Hi! I’m sorry to bother you again. I’m having a little trouble understanding the death/damage setup you showed me because it’s a bit advanced for my current Blueprint knowledge.
I’m used to handling the damage and death logic directly through the projectile, so I’m a little confused ab...
1 day ago
Reacted to a post in the topic Support – Modern Survival Horror Framework
1 day ago
Reacted to a post in the topic Support – Modern Survival Horror Framework
1 day ago
Replied to the topic Support – Modern Survival Horror Framework
@hosna so, i am half way there, after retargeting the zombie animation, it worked as intended, but i did the same with the character animacions and they dont work T_T, i am using metahuman, it should be the same proccess right?
Retarget.jpg
Edit: nevermind, using the UE5 skeleton works, than...
1 day ago
Replied to the topic Support – Modern Survival Horror Framework
@farshad Sure,I will do a video and post it tomorrow! Also,where the camera zoom is handled when I start running with my character? I would like to try different things with it!
1 day ago
Reacted to a post in the topic Support – Modern Survival Horror Framework
1 day ago
Replied to the topic Support – Modern Survival Horror Framework
@calo I think the change regarding the fog was made for Inspect Studio in the latest version, similar to what you have now! Are you using version 0.4.3? Overall, you’re doing a great job and the result looks nice 🙂
Regarding your question ... from what I can see, you haven’t retargeted you...
1 day ago
Replied to the topic What Are You Building? Show Us Your Project
@ben4886 Hey ben, it looks nice ... i'm also excited to know more about your Prerendered background method 😊
1 day ago
Reacted to a post in the topic What Are You Building? Show Us Your Project
1 day ago
Replied to the topic What Are You Building? Show Us Your Project
@the-javawockee There are quite a few great tutorials on YouTube covering World Partition and Level Streaming for Unreal engine, so you should be able to follow those to get your setup working.
CSHF also works with Level Streaming without any issues, so you can definitely use that approach to optim...
1 day ago
Replied to the topic Support – Modern Survival Horror Framework
Hello, so i am trying to change the placeholder animations form the grab and bite attack, but it doesnt work, i dont know what i am doing wrong, can you point me in the right direction please?
By the way, i finally got rid of the fog when inspecting a item when using ultra dynamic sky (and some ty...