Modern Survival Horror Framework v0.5.0 is now available! Download it now through the Epic Games Launcher.
 
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Bc3dd50404e0d00180f54312d20d2d56
1 hour ago  
1 hour ago
@farshad Just modify the rate scale,seems more like Resident Evil Remake. Before bandicam-2026-09-30-09-42-42-770.mp4 After. bandicam-2026-09-30-09-44-49-360.mp4 modify the rate, Snipaste_2026-09-30_09-46-40.png Looks good,any suggestions?
6f43f0156e2e3cbee8213015e3458701
6 hours ago  
6 hours ago
Hello @farshad, I’m planning to use this weapon pack and its animations in my project, and I wanted to ask about the level of complexity involved in integrating them with the framework. I’ve already configured these weapons and animations with other character models, but I haven’t integrated them ...
criss1818
7 hours ago  
7 hours ago
Reacted to a post in the topic Support – Modern Survival Horror Framework
criss1818
7 hours ago  
7 hours ago
Farshad
7 hours ago  
7 hours ago
@g-uncleray This is related to the overlay in the Animation Blueprint, as we discussed before. For v0.6, we’re planning to improve it by making some changes to the camera and character rotation.
212ceb9a9627603fd4afc50f32757b5a6e61dee5b9c8d22c97da72dbe0c05505?s=40&d=mm&r=g
8 hours ago  
8 hours ago
Bc3dd50404e0d00180f54312d20d2d56
8 hours ago  
8 hours ago
@farshad I noticed that when a character turns 180°, the upper body's rotate speed is much faster than the lower body's. How can I increase the lower body's rotate speed?
Farshad
9 hours ago  
9 hours ago
Thank you so much! Really glad you're enjoying the latest update!Features like DLSS and FSR aren't generally available as standard built-in Unreal Engine features and usually require separate plugins and additional setup. But offering them as an optional add-on is definitely something we can conside...
212ceb9a9627603fd4afc50f32757b5a6e61dee5b9c8d22c97da72dbe0c05505?s=40&d=mm&r=g
9 hours ago  
9 hours ago
212ceb9a9627603fd4afc50f32757b5a6e61dee5b9c8d22c97da72dbe0c05505?s=40&d=mm&r=g
9 hours ago  
9 hours ago
Hello @hosna @farshad, Would you consider adding more functionality, such as a shader compilation screen, DLSS, FSR, frame generation options, etc., and selling it as an add-on? I would happily pay for it! Once again, the latest update has been great! Thanks for all your hard work!
Farshad
11 hours ago  
11 hours ago
@iamry4ndee Yes, I noticed that. But I think it only happens when walking backward, not when running backward. It’s caused by the logic inside the Update Aiming State graph in the parent character, BP_CharacterBase. There is some aiming-specific logic there that is applied for when the character is...
B56c20ecf128d61ecd421d8ec6f1cb89ec05628f36d095ae26b8faa41a84594d?s=40&d=mm&r=g
13 hours ago  
13 hours ago
@farshad Hi, it has the same result as my earlier workaround. It also glitches when moving into the camera (press S to and walk/run towards the camera while face of character is visible).Is snaps left and right, briefly, in random. No issues when moving left or right. (It happens more often when wal...
B56c20ecf128d61ecd421d8ec6f1cb89ec05628f36d095ae26b8faa41a84594d?s=40&d=mm&r=g
18 hours ago  
18 hours ago
@farshad Thanks Ill give it a try once im back on my pc
B56c20ecf128d61ecd421d8ec6f1cb89ec05628f36d095ae26b8faa41a84594d?s=40&d=mm&r=g
18 hours ago  
18 hours ago
Reacted to a post in the topic Support – Modern Survival Horror Framework
Michele Biancucci
18 hours ago  
18 hours ago
@hosna Hi, I'm also working on the souls/ghosts. 🙂 Ghost-Part-I.mp4 Ghost-Part-II.mp4
Farshad
18 hours ago  
18 hours ago
@iamry4ndee @criss1818 The quickest way to achieve this is to disable both Strafe and Aim in the CharacterInputState variable.You’ll also need to add a Boolean variable to prevent the UpdateRotationPreCMC function from overriding the rotation settings.I’ve made a short video showing how to set th...
Bc3dd50404e0d00180f54312d20d2d56
20 hours ago  
20 hours ago
@farshad HI,in weapon Aim mode,when i rotate the weapon,i want rotate the whole character body,not upper body,how to implement it?
B56c20ecf128d61ecd421d8ec6f1cb89ec05628f36d095ae26b8faa41a84594d?s=40&d=mm&r=g
22 hours ago  
22 hours ago
Anyone?  
Hosna
1 day ago  
1 day ago
@kosur You can use the Contact form in the top navigation bar of the forum, or feel free to email us directly. The first post in this topic also includes all the details on how to get access to the documentation. I hope this helps, and please feel free to reach out if you have any questions!
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