Hi,
I recently purchased the Modern Survival Horror Framework, and I was wondering if female character animations compatible with the Motion Matching system are available.
If they aren’t included in the framework, is there any possibility of obtaining them separately or having them made available in a future update?
Thank you for your time and support!
Hi,
I recently purchased the Modern Survival Horror Framework, and I was wondering if female character animations compatible with the Motion Matching system are available.
If they aren’t included in the framework, is there any possibility of obtaining them separately or having them made available in a future update?
Thank you for your time and support!
I totally agree with you. Current animations are very unfeminine.
Hi,
I recently purchased the Modern Survival Horror Framework, and I was wondering if female character animations compatible with the Motion Matching system are available.
If they aren’t included in the framework, is there any possibility of obtaining them separately or having them made available in a future update?
Thank you for your time and support!
Hey Reynaldo Welcome to community forum and Thank you for supporting the Framework 😊
The current locomotion animations are based on GASP. you can modify or replace some of the existing animation database with your own set of female animations.
We are also considering and evaluating the possibility of adding a traditional State Machine-based locomotion system... This could make it easier to integrate female animations without needing such a large animation dataset.
If there are any developments regarding this, we will share the news on our website and community forum.
Thank you again for your support!
@g-reynaldovasquez For GASP,replace female animations is a hard work,i suggest you just wait for a traditional State Machine-based locomotion system.Because GASP involves so many animations, if you just replace a few of them, the whole GASP will be unharmonious and look strange.
On Fab, some assets offer two locomotion systems as options: GASP and a traditional state-machine-based one. Most users of these assets prefer the traditional state-machine-based one, which is less natural but more customizable.
