Last seen: May 3, 2026
Could be posible to add coins (ptas) to be found on the environment and enemies that can be used to buy items?
@farshad yeah is only after the charácter gets injured,
Can we get a little change on how the notes menu works, when you pick several notes you have to get trough all notes that you collected to get to the ...
Thank you @farshad can you give a hint of how to please, i have cero knowledge of ABPs, i would really appreciate a couple of screens.
With the new added animations while injured, the weapons get out of the correct position. WeaponPosition.jpg
@hosna thats weird it only happens in the levels that are using ultra dinamic sky, i erased UDS from the levels and the problem was gone, maybe a sett...
The inspect window thingy is UDS again, thanks for the help!
I just notices that the inspect windows now show the objects wrong (is it fog?), was working correctly before the update (great update BTW!), and when...
Hi! how can i change the ranges in which an enemy detects (hear/see) the player?
Hello, dont know if this question fits support, but, i been experimenting with loading levels (streaming), and i realized that i can use the doors ove...
Hello, how can i improve footsteps, i added more surfaces, and they sound disjoined it, like just one foot was making contact with the surface.
What variable can i get from the BP_AI_Master or the AC_AIBehavior that let me know when the player has been detected by an enemy?
@hosna Thank you!
Thanks for the help @hosna, another one i wish to replace is the SFX_vomiting and the SFX_ZombieSuffer that plays during the AM_Zombie_Agonizing, how ...
On the topic of AI, how can i change the different sounds produce by the zombie?