Last seen: Jun 29, 2026
@hosna is it not how the vaulting system works now? you place the BP_LevelBlock_Traversable and only in that place you can vault?, by jumping everywhe...
Where can i set the health threshold when the injured animation is trigger? i tried the feeling injured function in AC health, but it did nothing. B...
@hosna thank you! Can't wait to try the update!, and about the vaulting system question? I don't like the player been able to jump everywhere.
Hello, how can i get that number (1) on the screen not show up when i pick an item/document? The red box where the text is display some times is to ...
@hosna, No i didn´t change anything to the behavior, i recorded a small clip where you can see ¨roaming¨ and ¨see player¨ message been displayed after...
@hosna thanks for the help, another question, i have a music system that change the music when in combat, but once the enemie is dead the combat music...
@hosna thanks for the help, i got the map system working but i can´t get the enemies to vomit at all, i tried setting the range at different values bu...
Hi, a couple of questions, How does the new map system works? i tried following the tutorial, put the BP_MapSystem on the level and the new BP_MapFile...
@farshad thanks!
Hello!, how can i adjust weapons/items position on the characters hands/back, i am using a metahuman character (i am crazy or the tutorial to do it is...
@farshad thanks for the quick answer, the ladder problem i have is that the character doesn´t get off the ladder and it just keep climbing. ...
Hello, i have my metahuman working correctly (i think), but i get an error warning, its using a clothing asset that includes torso, legs and shoes (co...
Hi, fantastic update!, maybe i am missing something but, what happen to the enemies?, i can´t find the vomiting Silent hill and crawler style enemies ...
Hi, i notice that items like keys, cards or the boltcutter dont dissappear from the inventory when used, is that intended?, you can activated the opti...
Another question, i need a door that open without physics, just the with a timeline, can i use the default door to do that?, thanks for all the help!