Last seen: Aug 15, 2026
@farshad Sure,I will do a video and post it tomorrow! Also,where the camera zoom is handled when I start running with my character? I would like to tr...
@farshad Thank you,I will try! The issue with the qte system is with the mouse! On gamepad all works good of course, but with left mouse button doe...
@farshad Hello! It's possible to change the camera movement between the walk and running movement? Also,I have done a question on the 4th august,maybe...
@farshad thanks it works! Yes I was using an asset healthbar pack and I also Tried passing the values on both function,now with the unreal one it work...
@farshad Yes I can see the bar upgrade from 0 to 100 in the beginning,but when I receive damage it doesen't update,I am missing something? IMG-...
@farshad Yes I have currently set it up to work in the viewport,but how I can connect the progress bar with the health now? IMG-20260804-WA0000...
@farshad hello! I have tried to work with a progress bar and saw some of the things in the graph section on the inventory widget. Can I ask how I c...
@farshad thank you as always! I am going to try these options,Im currently working on the healthbar hud (we already talked some days ago) can I ask w...
@farshad Perfect,is also possible to create a new weapon type? I am constantly duplicating the pipe and changing animations and mesh,but how can I add...
@farshad thank you,for the grab data asset I just need to duplicate the first and then replacing all the animations with a second zombie (The first wa...
Hello! How I can change the hit reaction and blood material for the player and zombies ? Also there is any chance to take the L3 Input for running i...
@hosna thank you! Just editing the doubled reply now,so it will be less space here! Yes I understeand,I will continue to support the framework til...
Hello! Which one is the best way to retarget the Zombie UE4 Skeleton to a metahuman for now? I am currently working on the QTE Grab,just taken the ani...
@farshad I see,sounds good I can only suggest a state machine with the weapons locomotions for example,so we can duplicate the nodes for the other wea...
@farshad Hello,how I can return to the legacy locomotion with the metahuman? So its with the state machine,also can the state machine ABP could be im...