Farshad
Farshad
@farshad
Admin
DEVELOPER
Joined: Feb 1, 2026
Last seen: May 10, 2026
Topics: 13 / Replies: 184
Reply
RE: 💡 Feature Requests – Modern Survival Horror Framework

@commancho Thank you for your feedback. Yes, the current AI will definitely be improved. This is actually something we are actively working on right n...

2 days ago
Reply
RE: UE5 skeleton Update/tutorial?

@hellblazer19850 Hello, welcome, and thank you for your question. This method is for third-person mode and has not been tested for first-person yet. A...

3 days ago
Reply
RE: Support – Modern Survival Horror Framework

@rozhkovskyproduction As long as the core parent classes and asset structure remain compatible, child blueprints should usually continue to work fine ...

3 days ago
Reply
RE: 💡 Feature Requests – Modern Survival Horror Framework

@kesotiv These are really interesting suggestions for AI enemies, we’ll definitely take a closer look at them. Thanks for taking the time to write the...

3 days ago
Reply
RE: Support – Modern Survival Horror Framework

@gunx77 Thanks for the video you sent. It was very helpful in identifying the issue. The quickest solution is to remove the Clamp function from its c...

4 days ago
Reply
RE: UE5 skeleton Update/tutorial?

@rozhkovskyproduction If you dont like to use transparent material, you can use this method. First, open the BP_Character class and go to the UpdatePe...

4 days ago
Reply
RE: Support – Modern Survival Horror Framework

@criss1818 Hi Criss, glad to see you on this side too, welcome aboard!Regarding this, we have a variable in the character class called TargetArmLength...

4 days ago
Reply
RE: ⚠️ Bug Reports – Modern Survival Horror Framework

@kesotiv Thanks for the explanation. By the way, the issue with the key on the door that you reported has already been fixed in the previous live stre...

4 days ago
Reply
RE: Support – Modern Survival Horror Framework

Hello @gunx77 ,Thanks for the update. Since everything works perfectly in the Demo Map, the issue is definitely related to the specific environment se...

5 days ago
Reply
RE: cutscenes from start level

@chris You’re welcome! If you follow the video and connect it to Begin Play, this specific cutscene will only play once at the start. Check it out and...

5 days ago
Reply
RE: Support – Modern Survival Horror Framework

@gunx77 I’ve prepared this short video for you, showing how this system works. Could you please check if you’re doing it the same way? Do you have thi...

5 days ago
Reply
RE: cutscenes from start level

@chris Hey Chris, in this case, you can use the cutscene player included in the framework. Create your cutscene and follow the steps explained in the ...

5 days ago
Reply
RE: cutscenes from start level

Hey Chris, yes, it’s possible. The best approach is to create your cutscene first, then follow the same method used for the intro cutscene in the fram...

7 days ago
Reply
RE: Modern Survival Horror Framework – v0.3 | Dev Log – Merchant System

@calo Yes, this is definitely possible and can be added easily. It’s also already planned as part of a future update.

1 week ago
Reply
RE: ⚠️ Bug Reports – Modern Survival Horror Framework

@rozhkovskyproduction Okay, we will look into it. Also, I would appreciate it if you could write in English so everyone can follow along. Thank you

1 week ago
Page 1 / 14