Last seen: May 11, 2026
@ben4886 Strange, it looks fine on my side. There’s a variable "BoostCharacterTurning"Try reducing it and experimenting with it to see if that helps. ...
@ben4886 Yes, I remember. This was the post where I explained how to add the D-pad to your game. I also just tested it with packaging, and it works gr...
@ben4886 Hey Ben, we tested the packaged version, and everything looks fine on our side. Did you change any movement logic? Also, which version of the...
@auron Perfect, I’m glad you fixed it! Keep going like this 👍
@auron Hey Auron, I’m not exactly sure how you implemented it, but if it follows the same logic as the terminal system, this might help: When the pla...
@phm_dng Yes, we’re continuously improving the framework. In case you encounter any issues, please report them in this topic and we’ll review them. Ou...
@phm_dng Welcome to the forum! No, this is not supposed to be there. It seems to have been added in the latest update. We're currently preparing a pa...
@ironydev It will most likely be added in update v0.3.0, which is the same update that introduces the Merchant system. At the latest, it should be inc...
@onceadev9 I haven’t personally used Character Creator, since I’m not an artist and my experience is in programming. But it seems like you’re using an...
@auron Perfect, great job! Really glad you got it done 😀
@auron Glad to hear the main issue is fixed! Yes, it sounds like the remaining problem is coming from your custom Light class. Make sure the light sta...
@onceadev9 If your character uses the standard UE4 skeleton, all weapons should be positioned correctly, as we’ve tested several UE4 models from Epic ...
@auron That’s strange. You should see that Print String result right after the branch, and this will show that the problem is coming from there. That ...
@auron, please double-check and see if anything might have been missed or if something went wrong. According to image 5, try adding a Print String aft...
Thank you for your question. Is your character using the UE4 skeleton? Did you follow the tutorial on how to replace your character?