Last seen: Jul 2, 2026
@gamestart Thank you so much for the feedback and suggestion. Just to make sure I understand correctly, when you mention "localized sound blueprint", ...
@herrstickman Thank you for your purchase and support! Haha, you're always welcome to ask questions! 😄 We've tried to keep the blueprint st...
@kosur Hey, thanks for your suggestions! We can take ideas from such games and evaluate them to see which ones might inspire us to create similar fea...
@bio_hazard First of all, welcome to the forum! We're very happy to have you here. Thank you for your kind words and for taking the time to put toget...
@s_charos Thank you again for pointing this out, as it helped us improve this part of the framework.We have now created a new function called CreateHo...
@herrstickman Yes, the tutorials were removed because they had become outdated, and a new series of tutorials is planned. The documentation is also c...
@s_charos At the moment, we have four default holster slots in the framework: one for pistols, one for shotguns, one for rifles, and one for pipes.Bec...
Thank you for your feedback! We will review these points seriously for the current version and try to align the documentation accordingly for how we c...
@kosur Thank you for reporting these cases. We will look into them.
@commancho I'm glad you're happy with the addition of MetaHuman support! We are also considering adding UE5 Skeleton support for the zombie character...
@kosur Hey, thank you for your feedback and suggestions! Yes, we always try to listen to community feedback and continue improving the framework with...
Double Door support has been implemented! This update, along with several small improvements and bug fixes, will be included in v0.4.2 soon. Dou...
@kosur Interesting point! Third-person definitely has advantages when it comes to character presentation and visual storytelling. In the end, I think ...
@commancho A video tutorial is currently in progress that will demonstrate how to swap characters, including support for MetaHumans and other characte...
@kesotiv Thank you for the reports and feedback. I added them to our review list, and we'll be sure to keep you informed if we have any updates regard...