Last seen: Nov 9, 2026
@commancho Hey, i love the unusual. Don't be shy, show me what youre working on 😀
@farshad I'm not gonna lie, it is difficult. It took a few weeks of playing around to get it to work, so i dont think i would be able to do a tutorial...
@chris This is the tutorial i followed along with. It is very good, and will get you the first bite attack working.
@farshad I've got 3 bites set up: standing front, standing back, and crawling back. The main issue with the standing bites was to make a check if we a...
@farshad That has worked, thank you. But stop replying and enjoy your time off
@farshad Hi. For the reload while walking, are you able to show where to set it to upper body only?
@mbthecomposer cool. Ive seen the Blender method, but it is a bit out of my Blender skill set. My way is just a quick way for people to get the effect...
@mbthecomposer what is your method for it?
@mbthecomposer basically a screenshot from the camera projected as a post process material
I've worked out a way to do pre-rendered backgrounds, in engine. If enough people are interested, i will post a tutorial on how to do it
@commancho Have you got it working yet? Can you share a video?
@commancho Good luck with it. I've been doing it for about 7 years now and still have no idea what i am doing 😆 The hP pool is an interesti...
Hi, just to check, you aren’t using a designated Player Controller are you? As I can’t find one in the files. And if not, how come?
@commancho It is not procedural at all. The way i have it set up is that the left arm will always be shot off at 50% health, as an indicator of low he...
@farshad Thanks. I am away for a few days, so will give it a try when i get back