Last seen: Sep 25, 2026
@hosna I am using UE5.6, and have made a couple of changes. I have added tank controls as Farshad explained for V1.8, Switched to a female mannequin, ...
@hosna yeah it’s an Xbox controller, used from the start. I just walk up to something and interact with it. 1st interaction pressing A (I.e picking so...
Hi. Am going through V2, and have found an issue with the TextInteracts. Using a gamepad, the text doesnt change to the 2nd line of texts, and forces ...
So i have run in to an issue with my Pre-Rendered Backgrounds that i overlooked initially. I may not have them working 😬 😬 😬
Hi. I have noticed a few times there can be a bug with the camera switchers. If you walk backwards into a different switcher volume, it might not regi...
@commancho Dude that looks great. Should post some game play footage when you can
@farshad sure thing. I’ll get it done in the next day or so. I would ask from you, would you be able to show how to add a new weapon type, like for ex...
After the bite animations, i have Pre-Rendered Backgrounds and bloody footprints working:A tutorial on the Pre-Rendered Backgrounds will be coming soo...
@commancho Hey, i love the unusual. Don't be shy, show me what youre working on 😀
@farshad I'm not gonna lie, it is difficult. It took a few weeks of playing around to get it to work, so i dont think i would be able to do a tutorial...
@chris This is the tutorial i followed along with. It is very good, and will get you the first bite attack working.
@farshad I've got 3 bites set up: standing front, standing back, and crawling back. The main issue with the standing bites was to make a check if we a...
@farshad That has worked, thank you. But stop replying and enjoy your time off
@farshad Hi. For the reload while walking, are you able to show where to set it to upper body only?
@mbthecomposer cool. Ive seen the Blender method, but it is a bit out of my Blender skill set. My way is just a quick way for people to get the effect...