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Classic Survival Horror Framework – V2.0 | Dev Log

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Michele Biancucci
(@mbthecomposer)
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@farshad ok thanks ^^



   
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Hosna
(@hosna)
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v2

It’s almost time...

V2 is coming.

👀



   
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Michele Biancucci
(@mbthecomposer)
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@hosna I can't wait 😍 



   
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Hosna
(@hosna)
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splash
 
Classic Survival Horror Framework V2 is officially available!
 
This update includes new enemies, a new weapon, gameplay systems, improvements, and much more. Thank you to everyone who supported the framework and followed its development. ❤️
 
If you already own Classic Survival Horror Framework, you can get the V2 update for free through the Epic Games Launcher 😊 

This post was modified 1 month ago 2 times by Hosna

   
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1dd9ad09b50e6a56a5b77c53f1aa4dd1
(@g-honorgames)
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Nice!

Can Inventory Plus already be installed on v2? Do I need to download a new version of Inventory Plus?

p.s. I already got an answer on stream. In that case, the question is: when can we expect inventory + support for V2?

 

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Hosna
(@hosna)
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@g-honorgames It’s not confirmed yet. After v2 update for classic, We’re currently focused on MSHF, with a big update planned for next month. After that, we should have a better idea of our plans for Inventory plus add-on for V2 and will make an announcement once we know more.


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1dd9ad09b50e6a56a5b77c53f1aa4dd1
(@g-honorgames)
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I made a small change to the items so you don’t have to manually enter the item name for saves every time. It’s easy to forget, get confused, or have to keep double-checking when there are a lot of items.

Maybe this could be useful to someone else too. It would be nice to have a guides/tutorial section on forum where things like this could be posted.

Also, a question: is there anything I might have missed that you could add or improve? I’ve tested the saves, and everything seems to work perfectly.



   
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1dd9ad09b50e6a56a5b77c53f1aa4dd1
(@g-honorgames)
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I also found it a bit inconvenient to enter the item information manually on each level every time, so I made a short video showing how you can easily simplify this using a Data Table.



   
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Hosna
(@hosna)
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@g-honorgames Thank you! This is really great... and I appreciate you taking the time to share it with the community 😊 

There’s always room for a framework to be improved and extended... Our goal has been to build a flexible foundation that makes adding custom systems and improvements like this as easy as possible.

Nothing else specific comes to mind at the moment, but I’ll keep an eye out and let you know if I find anything.

I also agree that having a community topic or section where users can share their own knowledge, solutions, and customizations would be a great idea. We’ll keep it in mind for the future. We’ll also try to include valuable community contributions like your video in the documentation, or consider them for improvements in future updates.

In the meantime, feel free to create a topic for this, or share similar ideas here or in the support topic, and we can organize them later if needed.

Thanks again for sharing!


This post was modified 1 month ago 3 times by Hosna

   
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1dd9ad09b50e6a56a5b77c53f1aa4dd1
(@g-honorgames)
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Yep its very flexible framework, i'm enjoying work with it) 

Having a discord chanel would be great)

one small question: Why does the male character use the female idle animations when the weapon is unequipped?



   
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Farshad
(@farshad)
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A quick note: in V2, the Camera Switcher has some significant and very useful changes, details will be added to the documentation soon 😀 


This post was modified 1 month ago 3 times by Farshad

   
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1dd9ad09b50e6a56a5b77c53f1aa4dd1
(@g-honorgames)
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Hi, are there patch notes available anywhere? I often see that the asset can be updated, but I’ve already made a lot of changes to it, so I’d have to apply all the updates manually.

Do you have a place where you show what was fixed or changed and how to integrate those changes? If there are any major bug fixes, I’d definitely like to have them 🙂



   
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Hosna
(@hosna)
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@g-honorgames The patch notes section on the website isn’t live yet, but we do have plans for it. Hopefully, starting with the next updates, we’ll keep a clear and consistent record of what has been fixed or changed 😊 We do have a change log/report section for MSHF, but unfortunately, we don’t have one for CSHF yet.



   
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