Last seen: Jul 2, 2026
@criss1818 Thank you for the suggestions, I’ve added them to the review list as well 👍
@rozhkovskyproduction Thanks for the detailed suggestion. I understand what you mean. For example, in Silent Hill, players don't have completely free...
@herrstickman Thank you very much for your kind words 😊 I'm glad to hear that the architecture made a good first impression. Regarding your...
@jsanzs Thank you for the detailed information.From what you've described, this does not appear to be caused by the framework itself. The framework do...
@gamestart No problem. You can also use the edit option on each post while editing is still available so the posts become more consistent. Regarding ...
@commancho We apologize if the folders are a bit disorganized at the moment. This will be improved in the next update, and the structure will be prope...
@jsanzs This question should have been asked in the Modern Survival Horror Framework thread, this topic is for Classic framework. 😊 A few ...
@cloudo The enemy AI system has undergone significant changes in the recent 0.4 update compared to previous versions. This may have caused a conflict ...
@commancho You are welcome, I'm glad you were able to figure it out.
@gamestart No worries at all, and thanks for the detailed feedback and suggestions!I completely agree that robustness and ease of implementation are v...
@criss1818 Thanks for your great feedback and suggestions, I’ve added them to our review list. Also, the information regarding the ap...
@kesotiv Thanks for your great suggestions. I’ve added all of them to the review list.Regarding your question, we actually have three overlay widgets....
@jsanzs Thank you for asking this question. Yes, there was also a second zombie type in the previous version, but it has been removed in the latest ve...
@rozhkovskyproduction Thank you for confirming that the issues you observed for doors in the latest version have already been improved and addressed. ...
@gamestart Thanks for taking the time to share these very useful points about the doors. We are continuously working on improving this system, and wit...