Hosna
Hosna
@hosna
Admin
DEVELOPER
Joined: Feb 2, 2026
Last seen: Oct 1, 2026
Topics: 17 / Replies: 444
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RE: Modern Survival Horror Framework – v0.5 | Dev Log

@dark-d3sert Hello and welcome to the community forum 😊 Thank you so much for purchasing Modern Survival Horror Framework and for your great f...

1 month ago
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RE: Support – Modern Survival Horror Framework

@criss1818 You are very welcome... I would recommend adding the input in BP_CharacterBase, since that is the main parent class, and placing it in the ...

1 month ago
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RE: v2 intergration

@chris Yes I completely understand you, Hopefully everything keeps working smoothly from here on 👍

1 month ago
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RE: Support – Modern Survival Horror Framework

@g4bri3lknight Hey, thank you for bringing this up and for providing such a detailed explanation!Yes, this issue is related to changes Epic made to th...

1 month ago
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RE: Support – Modern Survival Horror Framework

Hey, The next update (v0.5) is targeted for September 2026, according to the roadmap. You can follow the latest news, videos, and details about the up...

1 month ago
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Handheld Flashlight Now in First Person - MSHF 0.5 Devlog

@g-stathischaropoulos Thank you! Glad you like the new direction! And welcome to the forum 😊 really appreciate your feedback!

1 month ago
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Handheld Flashlight Now in First Person - MSHF 0.5 Devlog

Flashlight — Now in First Person With MSHF v0.5, the handheld flashlight system is now available in First Person as well. The UE4 Skeleton First-Pe...

1 month ago
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RE: Support – Modern Survival Horror Framework

@criss1818 You can do it several ways. You can add the muzzle smoke inside the Action Custom Event in AC_Combat, right after the weapon firing animati...

1 month ago
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RE: v2 intergration

@chris Hey Chris, thanks for sharing your experience and for taking the time to test this out. I’m glad to hear that it’s working for you so far!That ...

1 month ago
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RE: Support – Modern Survival Horror Framework

@criss1818 If I understood you correctly, you want to add a camera shake at a specific point, right? If so, you just need to call the PlayCameraShake ...

1 month ago
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RE: Support – Modern Survival Horror Framework

@calo I dont see this issue in the default fresh framework. Is it possible that something was changed somewhere while modifying the system?For testing...

1 month ago
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RE: Bug Reports – Classic Survival Horror Framework

@ben4886 Thank you Ben, for more details, that’s strange. We didn’t make any changes to this part of the input system in V2, but I’ll investigate this...

1 month ago
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RE: Classic Survival Horror Framework – V2.0 | Dev Log

@g-honorgames The patch notes section on the website isn’t live yet, but we do have plans for it. Hopefully, starting with the next updates, we’ll kee...

1 month ago
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RE: Classic Survival Horror Framework – V2.0 | Dev Log

@g-honorgames Thank you! This is really great... and I appreciate you taking the time to share it with the community 😊 There’s always room for...

1 month ago
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