Hosna
Hosna
@hosna
Admin
DEVELOPER
Joined: Feb 2, 2026
Last seen: Jul 3, 2026
Topics: 11 / Replies: 279
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RE: Import Forgotten Puzzle?

You can watch this video to integrate the Forgotten Puzzles into the Modern Survival Horror Framework. Please note that this method demonstrates a d...

2 months ago
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RE: Modern Survival Horror Framework v0.2.0 Released!

@arcticsubn Thanks for your feedback! The exact release date and final features for update v0.4 are not finalized yet; we’ll announce the details as s...

2 months ago
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RE: Updates & Changelog – Modern Survival Horror Framework

🔹 Modern Survival Horror Framework – v0.3.1 Fixes: Fixed mixed herbs not restoring health correctly Fixed discard logic for two-slot...

2 months ago
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RE: Support – Modern Survival Horror Framework

Hey @cloudo , I tested the package in Unreal Engine 5.7, and the weapon that is placed in the inventory by default at the start of the game worked cor...

2 months ago
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RE: Support – Modern Survival Horror Framework

@mw Thank you for taking the time to report this and for providing the video, that really helps.It looks like this requires a small adjustment on our ...

2 months ago
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RE: Support – Modern Survival Horror Framework

@raffygames If you are referring to this start before going to the main menu, you can find it here. (I added screenshot) ...

2 months ago
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RE: Support – Modern Survival Horror Framework

@mw Hello, Welcome to forum,Could you please let me know which version of Unreal Engine you are using? Also, what type of controller are you using? Th...

2 months ago
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RE: Support – Classic Survival Horror Framework

@commancho The Crimson Head feature is enabled on the BP_ZombieNormal class, but by default, this feature is turned off. You just need to make sure th...

2 months ago
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RE: Support – Modern Survival Horror Framework

@calo Do you mean you are having this issue again with Ultra Dynamic Sky? I just tested it with that asset on normal default mode of it and didn’t enc...

2 months ago
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RE: Support – Modern Survival Horror Framework

@cloudo Hey, this time please follow this approach. With the latest update, the upgrade system has been introduced, so the implementation is a bit dif...

2 months ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz on your weapon skeleton mesh, just like the image. Socket.png  Datatable.png

2 months ago
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RE: Support – Modern Survival Horror Framework

Thanks @calo for finding another edge case 😊 this will be a quick fix. As shown in the screenshots, go to the Discard Item function and: -...

2 months ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz You can find the line trace function in the BP_WeaponMaster class (as shown in the attached screenshot). Also, did you set the WeaponFi...

2 months ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz Could you please send a short video showing the issue? It will help me better understand what’s happening.

2 months ago
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RE: Support – Modern Survival Horror Framework

@raffygames How to add a new item using Data Assets is explained in Section 11 of the documentation. Please take a look there, and if you still have a...

2 months ago
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