I'm having an issue with creating a new melee weapon like a stick or crowbar. I duplicated the "Pipe" weapon assets and started to change the parameters. The first issue that I came across was in the pick menu at least on the controller I can't exit pick up scene. When I press "B" nothing happens. I have to right click on the mouse to get out. I duplicated the "Pipe" assets again and called it Pipe2 and tested and everything works. Its only when I start to customize from the from the stock or example assets things go wrong.
Is there a tutorial on creating your own melee or can you add instructions? Thanks!
I'm having an issue with creating a new melee weapon like a stick or crowbar. I duplicated the "Pipe" weapon assets and started to change the parameters. The first issue that I came across was in the pick menu at least on the controller I can't exit pick up scene. When I press "B" nothing happens. I have to right click on the mouse to get out. I duplicated the "Pipe" assets again and called it Pipe2 and tested and everything works. Its only when I start to customize from the from the stock or example assets things go wrong.
Is there a tutorial on creating your own melee or can you add instructions? Thanks!
Hey kennfletch,
First of all, welcome to the forum! 😊
Thanks for bringing your question to us. I've created a dedicated video tutorial for you, and I'll also be adding it to the documentation so others can benefit from it as well.
In the video, I show you how to add a new melee weapon to your project. I don't have a good stick model available, so I modified the existing pipe model and changed its texture instead. However, the workflow and instructions are exactly the same, so you'll be able to follow the process without any issues.
If you have any more questions or run into any problems, feel free to ask. We'll be more than happy to help!
