Farshad
Farshad
@farshad
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Joined: Feb 1, 2026
Last seen: Jul 2, 2026
Topics: 13 / Replies: 287
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RE: Traversal narrow space Issue

@smk Thank you for the explanation. Could you please send a video showing how you are placing the Narrow actor in your new level? This will help us be...

3 weeks ago
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RE: Elevator tutorial

A new section has been added to the documentation section 24, along with a video showing how you can add the elevator to your level. If you still ha...

3 weeks ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz Thank you for the kind words,This feature is not included by default in the current setup, and while it is definitely possible to implem...

3 weeks ago
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RE: Support – Classic Survival Horror Framework

@ben4886 I’m glad the first case is resolved.For the second one, try adding a delay and using GetSocketLocation with the pelvis, then check the result...

3 weeks ago
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RE: weapon reload issue

Hi Chris, I hope you're doing well and have made good progress in development so far. The issue is that when you change the weapon model, you also n...

3 weeks ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz Hey, thanks for letting me know. I am here to fully assist you 😀 I made a video for you. Yes, there was one thing I forgot to ...

3 weeks ago
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RE: Support – Classic Survival Horror Framework

@ben4886 Hey Ben, Thank you for taking the time to explain the issue.To fix the spawning problem, one node needs to be changed so the spawn location i...

3 weeks ago
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RE: Framework conversion to multiplayer

Hello and welcome to the forum! Thanks a lot for your interest in the framework.Just to clarify, the framework was designed from the ground up as a si...

3 weeks ago
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RE: Traversal narrow space Issue

@jstudios You need to have the walls around BP_Narrow. Please copy and paste the BP_Narrow (including both walls and its camera setup) from the demo l...

3 weeks ago
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RE: Traversal narrow space Issue

@JStudios Also, I forgot to mention, please make sure there is enough space between the walls for the player character to fit inside. If the gap is ...

3 weeks ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz Hey,To make sure the Storage Box setup has been done correctly, please use the actor from the Demo Map as a reference. First, make sure ...

3 weeks ago
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RE: Traversal narrow space Issue

Hey, good question.It’s likely that the narrow you placed in the level is a bit too long, which is ok. Inside BP_Narrow and the InsideLineTrace functi...

3 weeks ago
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RE: Support – Modern Survival Horror Framework

@calo Yes, unfortunately, that's currently the only way to update the project. That's why we plan to launch a dedicated DIY section that will make the...

3 weeks ago
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RE: Support – Modern Survival Horror Framework

@calo The Construct Struct function uses EnableMasterPose for the MetaHuman class. For the clothing parts, have you assigned valid mesh references to ...

4 weeks ago
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RE: Support – Modern Survival Horror Framework

@gamestart Thanks for clarifying. I understand now that you're referring to a Blueprint Actor with a box collision that triggers a 3D sound at a speci...

4 weeks ago
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