Last seen: Jul 1, 2026
@jstudios So right now, when you interact with the drawer, it moves too far forward, correct? Does this happen during the interaction, or even without...
@jsanzs Glad to hear your issue has been resolved. And thank you as well for your suggestions. I’ve moved them to this topic, as this is where we usu...
@herrstickman You're welcome 🙂 No, there’s no need to remove the AC_AIBehavior component. Just inside your New AI class, select the AC_AIBeha...
@jstudios Could you please tell how you encountered this issue? Did you make any specific changes to the Drawer Blueprint?
@jsanzs Thanks for bringing up this question and letting us know.After an initial check, I noticed that this offset appears when placing the Pipe in t...
@herrstickman Hey, Thanks for taking the time to explain the setup and the challenges you're running into. The current Zombie AI example is built m...
@calo Yes, there was a video in the previous tutorials where I showed how to retarget, and in that video I also showed how to adjust the position of w...
@chris Hey, thanks for your question. Ben explained it very well. You can use the cutscene player within the framework and trigger each cutscene where...
If you click on the door that is connected to the puzzle, you will see a boolean variable called NeedSequence. If you don’t want to have a cutscene, s...
@chris A simple way to do this is to go into the BP_Platform class and create a variable of type Sound Base, then make it Instance Editable (Expose to...
@ben4886 Yes Ben, that's a great suggestion 👍 For things like Health and other gameplay-related parameters, we can definitely add those opti...
Hey Chris, If you want the door to use a cutscene, we have a data table for that. Open DT_Platforms and you'll find the sound settings there.We also e...
@deepspacedaz I tested it after saving, and I can see that the character image is being captured next to the save device. And it also appears correctl...
@ben4886 Awesome, Ben! Glad you figured it out. And thanks for sharing the solution with the community, I'm sure it'll help others who run into the ...
@smk Thank you for the video. However, the issue was not clearly visible in the video. I recorded a video to demonstrate how to properly place the N...