212ceb9a9627603fd4afc50f32757b5a6e61dee5b9c8d22c97da72dbe0c05505?s=150&d=mm&r=g
CaLo
@calo
Trusted Member
Joined: Feb 3, 2026
Last seen: May 3, 2026
Topics: 0 / Replies: 46
Reply
RE: Support – Modern Survival Horror Framework

I managed to make it work casting to the door, probably there is a better way but it works, thanks for the help!

4 weeks ago
Reply
RE: Support – Modern Survival Horror Framework

Thank you @hosna, that screen is form the level BP correct?, if so there is there a way to do that with a BP actor that i can place on the level?

4 weeks ago
Reply
RE: Support – Modern Survival Horror Framework

Hello, i need to open a door when the player enters a trigger, how can i achieve that, will appreciate any help!

4 weeks ago
Reply
RE: Support – Modern Survival Horror Framework

hello @farshad i am using a metahuman, and the issue still persist (i assumed that this works with metahumans too), and i notice that when i reload th...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

Speaking of dumb questions 😆 , i notice the weapons shift independently of the character, is something to do with the retargeting?, anything i...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

@farshad Ok, sorry for the dumb questions, thanks a lot!

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

@farshad do you mean the UpdateHolsterWeapon in AC_Interact?, if so, i removed it and the weapons still show if i change weapon

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

@farshad So now the weapons are not showing, but if i unequip a weapon (or equip another) it appears on the character body, how can i make so the weap...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

Hello, a couple of questions, i notice that there is a blinking logic in the character BP, how can i use it?. Under certain views and lighting scenari...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

@hosna hello, the narrow BP works perfectly on the demo map, and on a test level in my project, but in a real level the character fall trough the floo...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

I am sorry for the double post, i forgot to mention that i also tried my project with the new version and it behave the same way. Is the logic tied to...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

Hello @hosna i tried in the framework demo map (last version) and is not as bad, but as you can see the camera still move to fast and from different h...

1 month ago
Page 2 / 4