Last seen: Sep 25, 2026
@farshad That has worked, thank you. I set it to .5 and it is better. Strange that it is in the packaged game and not in the editor as there arent any...
@farshad packaging from the Demo map, it is a bit better but still too fast. I followed the post as you wrote it
@farshad I added in Tank controls. You advised on how to do that on an earlier comment on here. And i am using version 1.8
and this is in the Editor In-editor.mp4
Hi. I have just done my first packaging from the project to test the build. I have set it up to use Tank Controls. In the editor it works fine, but pa...
@the-javawockee Hey, for the origin of the cameras, have you selected Local or World location in the editor?
[/quote] This is just one of several ways(it is not with a spline path) to implement it, and what I made is a quick test. You’ll need to tweak it fu...
@farshad I've made a block pushing system. Normally i would have gone in to the Locomotion and added the states off of Idle. But with this i have done...
@farshad Ah, ok. So if i am adding any kind of extra new animation (like pushing blocks) it will either have to be using an anim montage in the a char...
Hi. I am adding some functionality to the pack, like pushing crates, and need to add some parts to the anim BP. The State Machine, Locomotion and Even...
@farshad That works wonders, thank you. And thank you for the quick response
@farshad I had a quick play, but am new to the Enhanced Input system (I've just switched from 4.27). I could only make them turn left, not right or mo...
Hi. Have just been playing around with the demo level included, to get a feel for it, and 1 thing that comes to mind for a good feature would be the o...
Hi everyone, I’m Ben and have just bought the Classic Horror pack. Looking forward to diving in and making a game with it. I’ve made 2 games, and rele...