Last seen: Sep 30, 2026
Hello, Hosna! I’ve tested the new version of the framework and would like to thank your team for listening to the community and developing the project...
@hosna Hosna, please also take into account certain specific features of this melee combat mode: - Melee weapons no longer need to be equipped; the...
Regarding the comment above. Good point, but I’d like it to be optional.Personally, in my project, I see a system similar to the one in Silent Hill or...
Hello, could you please tell me the release date for update 0.5?
@hosna I noticed this in the save menu (typewriter). When selecting a slot, if you switch between slots using the arrow keys on the keyboard, all navi...
I noticed a problem: if we control the widget using the arrow keys on the keyboard, the gamepad widget mode is activated (even though we’re not contro...
@farshad Great news! It’s really great that you’re adding optional features. Please tell me, do you plan to include the ability to rotate in place whi...
@farshad Could you tell us in more detail how the flashlight system will be implemented?How will the character hold the flashlight and the shotgun at ...
hello! I recently replayed Silent Hill 2 remake and noticed an interesting detail:there are locked doors in the city that never open. However, when th...
@hosna Yes, that's a great idea! If you make this feature optional by default, developers will be able to customize the system to their specific proje...
Hello friends!I'm not sure if there was such a discussion on the forum (I might have missed something), but still.This will be about the map navigatio...
a bug has been found:if you buy a bolt cutter from a merchant, it doesn't work for cutting chains.The item is in your inventory and you can't drop it,...
@hosna yes, it really worked. I think it's still useful information if someone else encounters it)
@hosna yes, I'll try to test it again.when I selected version 5.8 for download, when I first opened the project, I was prompted to select a version ag...