Last seen: Nov 12, 2026
@hosna Great, I’ll be waiting for updates from you. I’m really glad you did this. I personally haven’t seen any SH‑style framework in any competitive ...
@hosna In my project, I’m using a chest‑mounted flashlight in the SH2 style. Turning the character towards the camera while running will cause the fla...
Please make this feature optional for users. I wouldn’t want to use this style.
@hosna Do you also plan to develop a system for combining items, similar to the one in the Silent Hill 2 remake?It would be great to add the ability t...
Hi, guys! I’ve noticed that some streams on YouTube aren’t saved (or aren’t displayed), for example, the latest stream where Farshad was developing an...
Hi, guys!Could you tell me how to make a pickable item that won’t be added to the inventory when picked up?Example: In the framework, we can select a ...
@farshad Thank you very much! This actually works. The only thing I’ve personally noticed is that this setting resets with any action.Examples:If we a...
I would also like to add a suggestion for improving the item inspection mode during pickup.Currently, in the framework, we can inspect weapons, notes,...
I discovered a problem with moving ammo from the storage box to the inventory. If the inventory is full, the ammo will not be added to the existing sl...
Hi, guys! Could you please tell me how I can speed up the process of some actions:- I need the pickup items process to happen faster (do I need to spe...
@hosna As always, you’re really awesome, and thank you for responding to suggestions for improvement. I love your project.
@hosna If I were you, I would replace all surface sounds with the corresponding sounds so as not to confuse users. I was sure this was a bug 😀
@hosnabr />zombie
sound problem