Hosna
Hosna
@hosna
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Joined: Feb 2, 2026
Last seen: Jul 4, 2026
Topics: 11 / Replies: 279
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RE: Support – Classic Survival Horror Framework

@deepspacedaz I understand it can be time-consuming and frustrating to redo some parts, but unfortunately this is how templates on the Epic Marketplac...

3 months ago
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RE: Support – Modern Survival Horror Framework

@cloudo You are very welcome 😊 To adjust the camera zoom, you need to modify the value of Timeline4 (shown in the screenshot). It is currently...

3 months ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz You need downloading the latest version from the Launcher as a fresh project and use that as your base. After that, you can gradually mi...

3 months ago
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RE: Support – Modern Survival Horror Framework

@calo These sounds are located inside the animation or montage files. You just need to open them and replace the sounds accordingly SFX01.png &nbs...

3 months ago
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RE: Support – Modern Survival Horror Framework

@cloudo Hello, welcome to the community 😊 This is easy to set up. First, locate DA_Pistol, then get data from ItemBaseData and use it to fill ...

3 months ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz Could you please provide more details? What do you mean by moving from the previous version to the new version? Are you referring to upg...

3 months ago
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RE: 🟡⏳ THE FORGOTTEN PUZZLES Add-on

@deepspacedaz If your current tier is still Survivor or Hunter on Patreon, you can download it from there. Otherwise, you can purchase it from FAB.

3 months ago
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RE: Support – Modern Survival Horror Framework

Hey @calo You can find the zombie SFXs as shown in the screenshots. The Hit SFX is located in the Zombie class, while the Chase and Idle SFXs are insi...

3 months ago
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RE: Introduce Yourself (Developers & Creators)

@realtimefatman Hey Jobie, welcome to the community!It’s awesome to have another hardcore horror fan here 😊 . I’m glad you’re excited about th...

3 months ago
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RE: Support – Classic Survival Horror Framework

@ben4886 Yes, that’s the reason. You need to set your main female MetaHuman mesh to the FemaleMesh variable inside the UE5FemaleSwitchUpdate function ...

3 months ago
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RE: Support – Classic Survival Horror Framework

@ben4886 That’s strange. I just tested it with the latest version, please check this video. Are you doing the same steps? If yes, and you are still h...

3 months ago
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RE: Support – Classic Survival Horror Framework

@ben4886 Hello Ben, No, it is still the same. You only need to select BP_PlayerCharacter_Metahuman, and this will set it as your default player charac...

3 months ago
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RE: Support – Modern Survival Horror Framework

@calo Hey, If the door is not locked, you only need to call the Interact function in the door class. However, if it is locked, you should first call t...

3 months ago
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RE: Support – Classic Survival Horror Framework

@mrksmt9 That function should not be causing any errors and is fully working on my side, so you should check carefully to see if anything was changed ...

3 months ago
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RE: Support – Classic Survival Horror Framework

@mrksmt9 Have you seen this tutorial? There are three separate tutorials, each covering a specific topic. This one is for integrating forgotten puzzl...

3 months ago
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