Last seen: Sep 30, 2026
@farshad Just modify the rate scale,seems more like Resident Evil Remake. Before bandicam-2026-09-30-09-42-42-770.mp4 After. bandicam-2026-0...
@farshad I noticed that when a character turns 180°, the upper body's rotate speed is much faster than the lower body's. How can I increase the lower ...
@farshad HI,in weapon Aim mode,when i rotate the weapon,i want rotate the whole character body,not upper body,how to implement it?
@hosna After v0.6, will there be v0.7, v0.8, and v0.9, or just v1.0?
Looks great,it is what i want to implement too.
@farshad What is the ETA for V0.6?
@farshad Excited for v0.6! So many new features: new weapon, new enemy AI, new inventory, new interactions, and new turn-in-place!
@farshad Will it be included in v0.6?
@g-honorgames Thanks this is very useful,localizable is very important for a game developer.
@farshad Below is resident evil vs gasp,seems resident evil looks more smooth and natural . bandicam-2026-09-13-23-56-45-544.mp4 bandicam-2026-09...
@farshad I checked resident evil 3/4,in these game,whatever how big turn you want to turn,their animation just plays a small turn,and instant rotate ...
@g-scairp i used cc5 too, no extra work need to do.Only you need to do is CC5 translate to MetaHuman,use the MetaHuman,,that's all.
@hosna will this be fixed in V0.5 or V0.6?
@hosna Hi,i have problem with MSHF turn in place when aim.In MSHF,it was upper body move firstly,and lower body move later.But in GASP ,it is upper bo...
@zorro2000 When I’ve fixed GASP animation issue,i will show you On social media.GASP's animation isn’t right for female character or custom characters...