858b7a9677b2d28b61016f231a9445e3b07429654da173c5aff215889dc40620?s=150&d=mm&r=g
ContraCultist
@contracultist
Active Member
Joined: Feb 14, 2026
Last seen: Jul 12, 2026
Topics: 1 / Replies: 11
Reply
RE: Support – Modern Survival Horror Framework

@farshad Thank you Farshad, very well explained!I already expected to put some thought into this one but I am excited to see how it will turn out. Wil...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

Hey there, I currently try to alter your door BPs even further. While the difference between heavy door and normal door was easy to implement, I curre...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

@hosna Hey, thanks for the detailed answer, much appreciated, Hosna!I seem to misunderstand the OpenDoorByInteract logic, since I can't seem to work i...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

Hey there,Since I focus heavily on First Person mechanics I need some support with a rather specific mechanic, which I think is still pretty easy to i...

1 month ago
Reply
RE: ⚠️ Bug Reports – Modern Survival Horror Framework

Framework version: 0.4.3UE version: 5.8Hey, seems like there is an FPS related issue to all weapons.I didn't check for now if this is tied to tick eve...

1 month ago
Reply
RE: Support – Modern Survival Horror Framework

I'm so sorry, I don't know if this is somewhere deep in the documentation but I just couldn't find it.I am looking for a way to edit the target for sp...

6 months ago
Reply
RE: Support – Modern Survival Horror Framework

@farshad So, I tested your workflow and this works pretty well. Still, I noticed an issue in your code, preventing from correctly updating the FP mesh...

6 months ago
Reply
RE: Support – Modern Survival Horror Framework

@farshad Thank you so much for taking the time to get this right, it's much appreciated!I will follow your guide and let you know if I run into any pr...

6 months ago
Reply
RE: Support – Modern Survival Horror Framework

@farshad This already worked easily, just couldn't find the right bool, so thank you. Much appreciated.Concerning the handling of using the different ...

6 months ago
Reply
RE: Support – Modern Survival Horror Framework

I don't like how the notes and general inspection system works in the first person view, since the tweaks I made in my former project looked pretty go...

6 months ago
Reply
RE: Modern Survival Horror Framework v0.2 – Closer Than Before!

@farshad I dunno, why did you need to rework the inspection system when using an item in First Person View as well?The new First Person inspection fee...

6 months ago