Hosna
Hosna
@hosna
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Joined: Feb 2, 2026
Last seen: May 11, 2026
Topics: 8 / Replies: 155
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RE: Support – Classic Survival Horror Framework

@commancho The Crimson Head feature is enabled on the BP_ZombieNormal class, but by default, this feature is turned off. You just need to make sure th...

2 weeks ago
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RE: Support – Modern Survival Horror Framework

@calo Do you mean you are having this issue again with Ultra Dynamic Sky? I just tested it with that asset on normal default mode of it and didn’t enc...

2 weeks ago
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RE: Support – Modern Survival Horror Framework

@cloudo Hey, this time please follow this approach. With the latest update, the upgrade system has been introduced, so the implementation is a bit dif...

2 weeks ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz on your weapon skeleton mesh, just like the image. Socket.png  Datatable.png

2 weeks ago
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RE: Support – Modern Survival Horror Framework

Thanks @calo for finding another edge case 😊 this will be a quick fix. As shown in the screenshots, go to the Discard Item function and: -...

2 weeks ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz You can find the line trace function in the BP_WeaponMaster class (as shown in the attached screenshot). Also, did you set the WeaponFi...

2 weeks ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz Could you please send a short video showing the issue? It will help me better understand what’s happening.

2 weeks ago
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RE: Support – Modern Survival Horror Framework

@raffygames How to add a new item using Data Assets is explained in Section 11 of the documentation. Please take a look there, and if you still have a...

2 weeks ago
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RE: Support – Modern Survival Horror Framework

@calo You can adjust the sight and hearing ranges in this section.  Sense.png

2 weeks ago
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RE: Support – Classic Survival Horror Framework

@tommycapri It seems you’re trying to spawn the monster in a new level without introducing it first. In that case, you should enable the "MonsterIsInt...

2 weeks ago
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RE: Support – Modern Survival Horror Framework

@cloudo I did a quick check and identified the issue. This has now been fixed and will be included in the latest version. If you’d like to fix it on ...

2 weeks ago
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RE: ⚠️ Bug Reports – Modern Survival Horror Framework

@outerheavenman Thank you very much for the report. We will look into it.

2 weeks ago
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RE: Support – Modern Survival Horror Framework

@cloudo Thanks for reporting this . I’ve added it to the task list for review

2 weeks ago
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RE: Introduce Yourself (Developers & Creators)

@outerheavenman Hey OuterHeavenMan, welcome to the community forum!We’re really glad to have you here. That sounds like a great project. Feel free to ...

3 weeks ago
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RE: Updates & Changelog – Modern Survival Horror Framework

🔹 Modern Survival Horror Framework – v0.3.0 Added: Advanced Merchant System with Buying, Selling, Weapon Upgrading, and Persistent Sa...

3 weeks ago
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