Hosna
Hosna
@hosna
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DEVELOPER
Joined: Feb 2, 2026
Last seen: Oct 1, 2026
Topics: 17 / Replies: 446
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RE: Support – Classic Survival Horror Framework

@mr_spookies No changes have been made to the base skeletons in the framework, only sockets have been set up on them.It’s possible that the unarmed id...

5 months ago
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RE: Support – Classic Survival Horror Framework

@mr_spookies Could you please tell me at which step you encounter this issue? Also, have you tested it with other MetaHumans to see if this problem on...

5 months ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@rozhkovskyproduction Thank you for your great suggestion. Yes, we plan to have both Resident Evil-style and Silent Hill-style enemies, and this syste...

5 months ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@gunx77 Hi, thanks for taking the time and for such useful feedback, really appreciate it 😊 your suggestions are great, I’ll add them to the...

5 months ago
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RE: Support – Classic Survival Horror Framework

@ben4886 Yes, inside the BP_WeaponMaster class we already have the default weapon animation variables in animation category. You can set your reload a...

5 months ago
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RE: Support – Modern Survival Horror Framework

@commancho Glad you found it! The AI system is currently under more development. We’re actively working on improving it, And thanks for your feedback ...

5 months ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@asdaaaaaa First of all, welcome to the forum 😊 Thank you for your great suggestion, it’s an interesting idea. I’ll add it to our review lis...

5 months ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

Noted this right away 😇 this is a really great idea! The idea that items that are used and initially cannot be discarded become discardable af...

5 months ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

Thank you for your suggestion, We’ve received similar requests for a crouching system and are currently reviewing it. Guys, just a note, this isn’t so...

5 months ago
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RE: Support – Modern Survival Horror Framework

I think you’re referring to the weapon shadows appearing on the door, is that correct? is so, it’s been identified and we’ve noted it for improvement ...

5 months ago
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RE: Support – Classic Survival Horror Framework

@commancho You can find it in BTT_FollowPlayer. there you can adjust the Acceptance Radius field. I’ve attached an image, If you have any questions, f...

5 months ago
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RE: Import Forgotten Puzzle?

You can watch this video to integrate the Forgotten Puzzles into the Modern Survival Horror Framework. Please note that this method demonstrates a d...

5 months ago
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RE: Modern Survival Horror Framework v0.2.0 Released!

@arcticsubn Thanks for your feedback! The exact release date and final features for update v0.4 are not finalized yet; we’ll announce the details as s...

5 months ago
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RE: Updates & Changelog – Modern Survival Horror Framework

🔹 Modern Survival Horror Framework – v0.3.1 Fixes: Fixed mixed herbs not restoring health correctly Fixed discard logic for two-slot...

5 months ago
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RE: Support – Modern Survival Horror Framework

Hey @cloudo , I tested the package in Unreal Engine 5.7, and the weapon that is placed in the inventory by default at the start of the game worked cor...

5 months ago
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