Hosna
Hosna
@hosna
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DEVELOPER
Joined: Feb 2, 2026
Last seen: Oct 1, 2026
Topics: 17 / Replies: 446
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RE: Support – Modern Survival Horror Framework

@calo Hey, You just need to update the World Mesh field inside the data asset for the Pipe weapon with your new mesh, and it will be displayed during ...

4 months ago
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RE: Support – Modern Survival Horror Framework

@cloudo Yes, the IsFlying function from character movement will definitely help here. Please try using it, and if the issue still is not resolved, let...

4 months ago
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RE: Support – Modern Survival Horror Framework

@cloudo Hey, thank you for pointing out this case You can use GetObjectType and check the type, for example, of type is ladder or something else, prev...

4 months ago
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RE: Modern Survival Horror Framework v0.4 – Major Update Dev Log

Update V0.4 : Continue button! A “Continue” button has been added to the main menu. When the player clicks this button, the most recently saved slot...

4 months ago
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RE: Support – Forgotten Puzzles – Modular Puzzle Pack

@mr_spookies Awesome, glad to hear that! 😊

4 months ago
Forum
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RE: Modern Survival Horror Framework v0.4 – Major Update Dev Log

🟢 Update V0.4 : Auto-Save & Level Transition Save System   A new save system has been implemented in version 0.4, including A...

4 months ago
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RE: Support – Forgotten Puzzles – Modular Puzzle Pack

@mr_spookies Hi, if you want a specific cutscene to play or a specific door to open after solving a puzzle, the simplest way is to assign the Cutscene...

4 months ago
Forum
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RE: editing existing assets

@chris There is another function "UseInkRibbon" Open it, then modify the highlighted parts to the new name you configured, and it should update correc...

5 months ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@herrstickman Yes, stamina could also be an interesting feature. Maybe something similar to Silent Hill F, we would need to evaluate how it fits into ...

5 months ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@herrstickman Welcome to the forum! We’re really happy to hear that you’re interested in the product and enjoying what you’ve seen so far. Your sugge...

5 months ago
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RE: Modern Survival Horror Framework v0.4 – Major Update Dev Log

@rozhkovskyproduction Thank you so much! I’m really happy to hear that you’re excited about the upcoming features 😊 And yes, that’s actually...

5 months ago
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RE: editing existing assets

@chris Yes, that’s correct. I’m definitely here to help! Give it a try, and if you run into any problems, let me know and I’ll guide you further. Happ...

5 months ago
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RE: Support – Classic Survival Horror Framework

@deepspacedaz Inside the WB_LoadGame widget, at the end of the Close event, the OpenLevel function is used to load the level, and you can simply modif...

5 months ago
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