Farshad
Farshad
@farshad
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DEVELOPER
Joined: Feb 1, 2026
Last seen: Oct 2, 2026
Topics: 13 / Replies: 482
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RE: 💡 Feature Requests – Classic Survival Horror Framework

@mrksmt9 Thank you for the suggestions, Mark. These are great ideas.I’ve added them to our list for review for possible future updates of the framewor...

7 months ago
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RE: Support – Classic Survival Horror Framework

Not at the moment. Currently, those colors are static. However, that’s definitely an interesting idea and something we could consider for a future upd...

7 months ago
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RE: Support – Classic Survival Horror Framework

  @mrksmt9 Hey Mark, Thank you for your question. Yes, it is possible. You can place the particle system(s) per camera shot and activate them w...

7 months ago
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RE: Support – Classic Survival Horror Framework

@auron Hey Auron,Regarding the zombie that is not moving, is the NavMeshBoundsVolume correctly set up in your level? Please make sure the NavMesh prop...

7 months ago
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RE: Modern Survival Horror Framework – v0.3 | Dev Log – Merchant System

@keriwan Really glad you’re excited. For UE5 skeleton compatibility, we’re looking at whether to include it in the update or provide a separate tutori...

7 months ago
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RE: Modern Survival Horror Framework – v0.3 | Dev Log – Merchant System

@jstudios Glad you’re excited! More udpates coming soon 😎

7 months ago
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RE: Modern Survival Horror Framework – v0.3 | Dev Log – Merchant System

Latest commits for v0.3 Merchant System - Work in progress!

7 months ago
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RE: Support – Classic Survival Horror Framework

@ben4886 Open IMC_Default and make sure that IA_Move and IA_Turn are configured according to the reference images I sent. Then go to the character ...

7 months ago
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RE: Updates & Changelog – Modern Survival Horror Framework

🔹 Modern Survival Horror Framework – v0.2.1 This update focuses on modularity improvements, interaction polish, and bug fixes. New Feature...

7 months ago
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RE: Support – Modern Survival Horror Framework

@contracultist Thank you for your message. With the changes you’ve made based on my previous post, item pickups are now handled through the third-pers...

7 months ago
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RE: Support – Modern Survival Horror Framework

@contracultist Yes, that’s correct, that node should normally be there. It was probably removed by mistake. Thanks for pointing this out.

7 months ago
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RE: 💡 Feature Requests – Classic Survival Horror Framework

@ben4886 Hey Ben,Thanks for sharing your suggestion. While this can already be achieved with some input and movement tweaks in the player class, it’s ...

7 months ago
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RE: Support – Modern Survival Horror Framework

@contracultist Thank you for your question. I tested the feature you requested, and was able to implement it successfully. Please watch this video, a...

7 months ago
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