Last seen: May 10, 2026
@mrksmt9 Hello, in the BP, in the DoInteract, did you make any modifications or did you just place the BP in your level?
@farshad Thanks =) I’m keeping going. I’m working on another puzzle, but it will be in a similar style—basically putting out a fireplace fire to ge...
Update Hi again! I managed to fix the issue. I removed what was set to false, and I moved the top line to the end of my puzzle. Then I connected “Ye...
@farshad Hi, I need a little help. I’ll explain the situation: I created a puzzle (if you can call it that) where wooden planks are blockin...
Update: I managed to fix it by also using an ID for my lights synced with the puzzle. Now when I save and load, everything works perfectly 😊 ...
@farshad OK, sounds good, thank you very much! I’ve just fixed my BP Light. I haven’t tested it yet to see if it works, but I think I’m on the right...
Thank you for your help 😊 now I'm going to tackle my light BP so that it too is saved after solving the puzzle.
@farshad So I ran several Print tests, and I did the loop like you asked. In the loop I do get the correct ID and my Print String is displayed, but ...
@farshad OK, I’ll do that. But I also tested a Print String after the delay and nothing appears. Also, no, I made some changes with version 1.7 of...
@farshad I just added a Print String after the branch, and no, it doesn’t go through. I do get “PuzzleSolved”, but my Print String message is not ap...
@farshad Hello, I’m getting back to you because I carefully followed your instructions, but the same issue still happens: when I save my game and re...
@farshad Thank you very much =) I’m going to do this right away! I was heading in a completely wrong direction! Thanks for the screenshots and the q...
@farshad Hello, So I’ve created a small setup using the BP_PuzzleControlPower. I made it so that when the puzzle is completed, the lights in m...
@Farshad Has the Patreon link been changed then?
Alright,thanks! I’ll get back to you if I encounter any other issues or anything else. Anyway, thanks for your responsiveness 🙂