Last seen: Oct 19, 2026
1. How do I do the same thing with a key as with a key card? 2. Cabinet and drawer Blueprint Cabinet and drawer drawing my logic may be useful to...
I was referring to RIBBON. When you pick up RIBBON, it appears in your inventory. Then you approach the recording device and select RIBBON to record, ...
You can create a boss. When you enter a room, the door closes, a cutscene plays, and you need to kill the boss. After killing the boss, a cutscene pla...
How do I disable autosave? How do I save the game manually? The game is only saved using magnetic tape. Recording, like in Resident Evil 1, 2, 3.
I don't know much about Blueprints, so I won't change BP_DoorBase and BP_InteractionDrawer Can you let me know when the update with BP_DoorBase and ...
If I change the logic in BP_DoorBase, then future updates will work? Time frames must be established for each door.? Perhaps in future updates th...
Is it possible to make a door open only in one direction? Just like in real life. How can I set up the door to move left and right like in the subwa...
Will you update this BP_InteractionDrawer system? Look how I did it.Maybe you can do the same? It's very convenient./p> All drawers and cabinets w...
Thanks, I figured out the animation. I just needed to specify the slot as in photo 03 UpperBody, and everything worked.
Look at how it's done in my project./p> Can you add AM_Shotgun_Reload_FP and Fire_Shotgun_Hip_Montage to the Modern Survival Horror Framework? So yo...
I reassigned the animations to my character like in the video "Getting Started with a Modern Survival Horror Environment - #2 Add Your Weapons!", but ...
and 2.jpg
You can change animations in ABP_PlayerCharacterUE5 1.jpg
I have assigned all the animations, but I can't find where to change the animation for picking up keys and inspecting items: AM_Pickup_1, AM_Pickup_2,...