Last seen: Mar 19, 2026
Thank you for bringing this issue to our attention. Have you followed the exact method shown in the tutorial? Please take a look at the short attach...
@leventoget Hey welcome! glad have you here too 🙂 I think you probably mean the Modern Survival Horror Framework, right? The Classic framework al...
@auron Thank you for sharing your great suggestions. Seems Interesting! I’ve added your ideas to our list for review and evaluation for potential futu...
v0.2.0 – February 18, 2026 Added: Optional standalone first-person mode configuration (separate setup, no auto perspective switching) ...
@keriwan I’m glad to hear you’re happy with the current update! Please feel free to share any ideas or feedback.Now that this update is released, our ...
You are welcome 😀 happy it helped!
@auron The "Load Game from Slot" function requires a SlotName in the widget. Test it and let me know the result T1.png
@auron Glad to hear you managed to fix it, Auron! 🙂 Regarding your savings question: In the "AC_SaveGame" component, inside the "SaveData...
@neoakiro Yes, most likely we’ll publish the tutorial on YouTube once the UE5 skeleton compatibility update is ready.
@konkichifan Hi, thank you for the detailed report. I really appreciate it. The framework is currently designed and tested using a standard level se...
Day 2 Gift Revealed Fog of War - Quick Cover is a fast fog of war implementation that allows you to quickly add its unique and real-time strategic ...
@auron Thanks for the detailed explanation. Have you made sure that "ItemToPickup" actually contains valid data? If you take a look at the "BP_Obje...
@konkichifan Thanks for pointing that out! I’ll take a look and investigate this.
Hey, welcome to the forum 🖐️,First of all, thank you for the detailed feedback. The goal with the FP inspection system was to slightly ...
❤️ Day 1 Gift Revealed ❤️ The First-Person Parkour Starter Kit is one of our templates on the Epic Marketpla...