Last seen: Jun 1, 2026
Sure, if I see any, I will let you know! I'm going to purcharse Cascadeur at the end of the year and maybe once I get good at it, I could make a few s...
Thank you for explaining this. I always had problem with how UE5's retargeter works and online source have contrary informations, but now every thing ...
Right, thanks alot, I was looking for it. I've one more question. I've followed your guide and I've retargeted my UE5 skeleton and I've replaced pisto...
Hey guys, where did you put logic for bullet impact VFX? Is it somewhere in BP_Weapon?
No worries, most of us replace most animations with our own at some point, so they don't have to be perfect. I think my idea would work better for b...
Thats great news. Please don't understand me wrong, its just a feedback, I really do belive your templates are easly one of the best templates on FAB ...
I'd appreciate the addition of an additional, simple AI without unnecessary frills. This would streamline prototyping and enable faster implementation...
Nevermind, I've found it in AI_Behaviour component. No idea how I've missed that. I wish we could edit posts at all times. Right now I'm trying to f...
Hey guys, where I can set the distance between AI and player before playing AI's attack montages? AI_Move To Acceptance Radious can't be edited in BTT...
It seems that Z-scale of the landscape was set too high. I decreased it from 300 to 100 and it started to work. Must have had impacted the collisions....
So regarding weapons not working properly, I've found the issue is the landscape. After deleting landscape and creating new one everything works OK. I...
Yes, directly. I just drag & drop BP_Shotgun & other weapon blueprints into the level. I'm using UE5.7.4.
I found also a second issue, but I cannot edit my post already. The second issue is when you pick up weapon in the first person camera and my level us...
Hey guys, I've purcharsed your template today and I was testing it and I've found a following issue. When I drag&drop assault rifle & shotgun ...
Hey guys, where I can set the distance between AI and player before playing AI's attack montages? I'm using non standard skeleton that is quite large ...