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Commancho
@commancho
Eminent Member
Joined: Apr 11, 2026
Last seen: Jun 1, 2026
Topics: 0 / Replies: 18
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RE: 💡 Feature Requests – Modern Survival Horror Framework

Sure, if I see any, I will let you know! I'm going to purcharse Cascadeur at the end of the year and maybe once I get good at it, I could make a few s...

2 days ago
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RE: Support – Modern Survival Horror Framework

Thank you for explaining this. I always had problem with how UE5's retargeter works and online source have contrary informations, but now every thing ...

3 days ago
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RE: Support – Modern Survival Horror Framework

Right, thanks alot, I was looking for it. I've one more question. I've followed your guide and I've retargeted my UE5 skeleton and I've replaced pisto...

5 days ago
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RE: Support – Modern Survival Horror Framework

Hey guys, where did you put logic for bullet impact VFX? Is it somewhere in BP_Weapon?

5 days ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

No worries, most of us replace most animations with our own at some point, so they don't have to be perfect. I think my idea would work better for b...

2 weeks ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

Thats great news. Please don't understand me wrong, its just a feedback, I really do belive your templates are easly one of the best templates on FAB ...

3 weeks ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

I'd appreciate the addition of an additional, simple AI without unnecessary frills. This would streamline prototyping and enable faster implementation...

4 weeks ago
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RE: Support – Modern Survival Horror Framework

Nevermind, I've found it in AI_Behaviour component. No idea how I've missed that. I wish we could edit posts at all times. Right now I'm trying to f...

4 weeks ago
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RE: Support – Modern Survival Horror Framework

Hey guys, where I can set the distance between AI and player before playing AI's attack montages? AI_Move To Acceptance Radious can't be edited in BTT...

1 month ago
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RE: Support – Modern Survival Horror Framework

It seems that Z-scale of the landscape was set too high. I decreased it from 300 to 100 and it started to work. Must have had impacted the collisions....

1 month ago
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RE: Support – Modern Survival Horror Framework

So regarding weapons not working properly, I've found the issue is the landscape. After deleting landscape and creating new one everything works OK. I...

1 month ago
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RE: Support – Modern Survival Horror Framework

Yes, directly. I just drag & drop BP_Shotgun & other weapon blueprints into the level. I'm using UE5.7.4.  

1 month ago
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RE: Support – Modern Survival Horror Framework

I found also a second issue, but I cannot edit my post already. The second issue is when you pick up weapon in the first person camera and my level us...

1 month ago
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RE: Support – Modern Survival Horror Framework

Hey guys, I've purcharsed your template today and I was testing it and I've found a following issue. When I drag&drop assault rifle & shotgun ...

1 month ago
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RE: Support – Classic Survival Horror Framework

Hey guys, where I can set the distance between AI and player before playing AI's attack montages? I'm using non standard skeleton that is quite large ...

1 month ago
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