Last seen: Mar 19, 2026
@mrksmt9 Please follow the steps in this short new video carefully and try to replicate them exactly as shown. If you run into any issues or somethin...
@mrksmt9 Nice to see you here, Mark. Hopefully the framework helps you move forward with your project. Feel free to share your progress anytime.
@mrksmt9 Yes, you can do that. Inside BP_Radio, there is an Audio Component where you can change the sound. However, you should know this sound volume...
@mrksmt9 This add-on is already compatible with 1.8. I just tested it and it works without any problems. The compatibility information has also been u...
@auron That’s awesome to hear! I can’t wait to see your game grow. I personally love every single RE inspired game🙂
@mrksmt9 Currently, the tutorial videos are only available on YouTube. If there is enough demand, we may consider providing downloadable versions in t...
@kosur Welcome to the forum! Most of the systems are component-based and are developed inside their own components (for example: Inventory in AC_Inven...
@auron Hey Auron! It is great to have you here, and thank you for the kind words. We are really happy to see you around the forum and hope the fram...
The Forgotten Puzzles are coming back…Ready to test what you’ve remembered? 😊 These puzzles are lovingly recreated from the most memorable mom...
@calo Thank you for bringing your issue to our attention 🙂 To resolve your issue, you need to create a fully black Unlit materialThen, go int...
@jstudios Hey! Absolutely, we do have some ideas in mind for new enemies. Giant mutated spiders? That would be very cool! 😄 I’m really excited...
@ben4886 Hey Ben, welcome! 😀 So excited to have you here, can’t wait to see the amazing things you create with the pack! Have so much fun divi...
You probably don’t have BP_StorageBox actor placed in your level. Make sure it’s added to your level; that error means the function can’t find a valid...
Classic Survival Horror Framework – v1.8 UpdateVersion 1.8 is now officially live.This update introduces several new gameplay systems, combat improvem...