Farshad
Farshad
@farshad
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Joined: Feb 1, 2026
Last seen: Mar 18, 2026
Topics: 13 / Replies: 85
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RE: Zombie/Enemies Grab animation with damage

Yes, this is a great idea, and it’s currently under review. If approved, it will be added in future updates. For now, we’ll just have to wait and see....

2 weeks ago
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RE: Support – Classic Survival Horror Framework

@gvocelot In the previous versions of the framework, there was a tutorial covering persistent data between levels; however, the framework has changed ...

2 weeks ago
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RE: Introduce Yourself (Developers & Creators)

@lionblaise welcome to the forum! Glad to hear you're enjoying the framework so far! And yeah, tank controls can take a bit of practice if you haven’t...

2 weeks ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@calo Yes, I think I remember it. Thanks for the explanation!

2 weeks ago
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RE: 🟡⏳ THE FORGOTTEN PUZZLES Add-on

This pack is going to be something special, pure nostalgia! The puzzles are heavily inspired by the classic ones we all love 😎

2 weeks ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@calo Sounds interesting! It will be reviewed, and if it fits well, we will consider it. I might need to play SH4 again to understand this feature bet...

2 weeks ago
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RE: Support – Classic Survival Horror Framework

Hey Auron, yes, if you want to change the locomotion animations, you can easily find the Layers folder in the Player section and replace the required ...

2 weeks ago
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RE: 💡 Feature Requests – Classic Survival Horror Framework

@mrksmt9 Thank you for the suggestions, Mark. These are great ideas.I’ve added them to our list for review for possible future updates of the framewor...

2 weeks ago
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RE: Support – Classic Survival Horror Framework

Not at the moment. Currently, those colors are static. However, that’s definitely an interesting idea and something we could consider for a future upd...

2 weeks ago
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RE: Support – Classic Survival Horror Framework

  @mrksmt9 Hey Mark, Thank you for your question. Yes, it is possible. You can place the particle system(s) per camera shot and activate them w...

2 weeks ago
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RE: Support – Classic Survival Horror Framework

@auron Hey Auron,Regarding the zombie that is not moving, is the NavMeshBoundsVolume correctly set up in your level? Please make sure the NavMesh prop...

2 weeks ago
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RE: Modern Survival Horror Framework – v0.3 | Dev Log – Merchant System

@keriwan Really glad you’re excited. For UE5 skeleton compatibility, we’re looking at whether to include it in the update or provide a separate tutori...

2 weeks ago
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RE: Modern Survival Horror Framework – v0.3 | Dev Log – Merchant System

@jstudios Glad you’re excited! More udpates coming soon 😎

2 weeks ago
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RE: Modern Survival Horror Framework – v0.3 | Dev Log – Merchant System

Latest commits for v0.3 Merchant System - Work in progress!

2 weeks ago
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