212ceb9a9627603fd4afc50f32757b5a6e61dee5b9c8d22c97da72dbe0c05505?s=150&d=mm&r=g
CaLo
@calo
Active Member
Joined: Feb 3, 2026
Last seen: Mar 15, 2026
Topics: 0 / Replies: 9
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RE: UE5 skeleton Update/tutorial?

Hi, if it is not much trouble, can we get so pointers or where to look on how to use a ue5 skeleton (or metahuman) working with the framework? until t...

6 days ago
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RE: Support – Modern Survival Horror Framework

Hello again, question, how can i avoid notes clipping through a wall after been pick up, other than putting them away from a wall?  NoteWallsIs...

1 week ago
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RE: Support – Modern Survival Horror Framework

@farshad how do i get a reference to the flashlight, do i have to add an interface to the bp, if so which one? (Sorry for the silly question, i am at ...

1 week ago
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RE: Support – Modern Survival Horror Framework

hi!, i am sorry if this is not the right place to ask, but, i created a Bp for points of interest, and in it i make the character invisible, the probl...

1 week ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

@farshad In SH4 there are enemies that can't be kill, only knock out for a few second, but if you have a sword of obidiance you can pin them to the gr...

2 weeks ago
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RE: 💡 Feature Requests – Modern Survival Horror Framework

Hi, a system where you can have an item that can hold a enemy in place, like the swords in silent hill 4 would be fantastic.

2 weeks ago
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RE: Support – Modern Survival Horror Framework

Hello!, i have this problem with inspecting items in the inventory, the render to texture works correctly in one level but it shows a white screen (ov...

2 weeks ago