
In the upcoming v0.3 update, one of the major features currently in development is the Merchant System.
This system will allow players to:
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Purchase new items such as health recovery, ammunition, and weapons
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Sell collected items
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Upgrade their existing weapons
Our primary inspiration for this system comes from Resident Evil 4, where the merchant mechanic is implemented with exceptional quality and depth. Our goal is to build a system that captures a similar level of polish, usability, and gameplay impact, while fully integrating it into the Framework architecture.
This update is focused on creating a robust and expandable merchant system suitable for professional game development.
More details and previews will be shared soon. You can also check the Roadmap page to explore other upcoming features. Feel free to follow this Dev Log thread to track progress and share your thoughts. Your feedback helps shape the update!
Latest commits for v0.3 Merchant System - Work in progress!

Sounds great and awesome 😍 !
Any chances you add UE5 skeleton compatibility in this update?
@keriwan Really glad you’re excited. For UE5 skeleton compatibility, we’re looking at whether to include it in the update or provide a separate tutorial. We’ll share more details soon.