Update 1.8: Introduce Aggressive Crows Enemy!
Crows were some of the truly scary enemies in the classic Resident Evil games. Now, in the framework, you can also add crows to your environment. All you need to do is add BP_Crow to Read more

Hosna shapes the visual and creative direction of our projects, ensuring every asset, design, and layout aligns with the mood and atmosphere of our survival horror frameworks.

Farshad handles the technical development of the frameworks and templates, turning ideas into functional tools.
Crows were some of the truly scary enemies in the classic Resident Evil games. Now, in the framework, you can also add crows to your environment. All you need to do is add BP_Crow to Read more
The Crimson Head concept is directly taken from Resident Evil 1 (Remake), where zombies must be burned after being killed; otherwise, they return stronger and more aggressive. Since we highly value your useful and insightful suggestions, several Read more
Hey everyone! We’re excited to announce that our official website is now live! 🎉 To provide better support and build a stronger Survival Horror community, we’ve also added a Forum where discussions are organized, searchable, Read more