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									Dark Silver Games Forum - Recent Posts				            </title>
            <link>https://darksilvergames.com/community/</link>
            <description>Dark Silver Games Discussion Board</description>
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            <lastBuildDate>Wed, 01 Jul 2026 20:31:18 +0000</lastBuildDate>
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							                    <item>
                        <title>RE: Support – Classic Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/classic-survival-horror-framework/general-questions-classic-survival-horror-framework/paged/22/#post-1356</link>
                        <pubDate>Wed, 01 Jul 2026 08:09:18 +0000</pubDate>
                        <description><![CDATA[@farshad I bet that is going to be it. I have been changing the Severed Attack Montage, not the Attack Montage. I will test it when i am home from work]]></description>
                        <content:encoded><![CDATA[@farshad I bet that is going to be it. I have been changing the Severed Attack Montage, not the Attack Montage. I will test it when i am home from work]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Ben4886</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/classic-survival-horror-framework/general-questions-classic-survival-horror-framework/paged/22/#post-1356</guid>
                    </item>
				                    <item>
                        <title>RE: Support – Classic Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/classic-survival-horror-framework/general-questions-classic-survival-horror-framework/paged/22/#post-1355</link>
                        <pubDate>Wed, 01 Jul 2026 06:49:08 +0000</pubDate>
                        <description><![CDATA[@ben4886 I tested it and added a print screen inside the Attack Event before the Play Montage call. For crawling zombies, I checked the attack logic and it is only controlled in this section...]]></description>
                        <content:encoded><![CDATA[@ben4886 I tested it and added a print screen inside the Attack Event before the Play Montage call. For crawling zombies, I checked the attack logic and it is only controlled in this section, meaning there is no other place affecting it.
<p class="isSelectedEnd"><span>So all you need to do is change the right-hand animation to the left-hand one and assign it to the Attack Montage variable.</span></p>
<p><span>If you already did this, will it still attack with the right hand? Since only this animation is being played.</span></p>
<div id="wpfa-2461" class="wpforo-attached-file"><a class="wpforo-default-attachment" href="//darksilvergames.com/wp-content/uploads/wpforo/default_attachments/1782888548-AttackM.png" target="_blank" title="AttackM.png"><i class="fas fa-paperclip"></i>&nbsp;AttackM.png</a></div>]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Farshad</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/classic-survival-horror-framework/general-questions-classic-survival-horror-framework/paged/22/#post-1355</guid>
                    </item>
				                    <item>
                        <title>RE: Support – Modern Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1354</link>
                        <pubDate>Wed, 01 Jul 2026 05:09:11 +0000</pubDate>
                        <description><![CDATA[@g-kaizoku Hello, and welcome to the community forum &#x1f60a; 
At the moment, the framework only includes zombie AI enemies. We may add other monster-type enemies in future updates, but we...]]></description>
                        <content:encoded><![CDATA[@g-kaizoku Hello, and welcome to the community forum &#x1f60a; 
<p>At the moment, the framework only includes zombie AI enemies. We may add other monster-type enemies in future updates, but we don't currently have plans to add human AI enemies. That said, we're always open to feedback and future ideas!</p>]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Hosna</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1354</guid>
                    </item>
				                    <item>
                        <title>RE: Support – Modern Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1353</link>
                        <pubDate>Tue, 30 Jun 2026 21:33:11 +0000</pubDate>
                        <description><![CDATA[Hello Admin, do we also have human ai enemy pawns?]]></description>
                        <content:encoded><![CDATA[<p>Hello Admin, do we also have human ai enemy pawns? </p>]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Kaizoku</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1353</guid>
                    </item>
				                    <item>
                        <title>RE: Support – Classic Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/classic-survival-horror-framework/general-questions-classic-survival-horror-framework/paged/22/#post-1352</link>
                        <pubDate>Tue, 30 Jun 2026 19:07:28 +0000</pubDate>
                        <description><![CDATA[@farshad When the zombie is Severed with the shotgun, or is crawling, i was trying to get it to play a new Attack anim montage where it attacks with the left arm only. When the zombie is nor...]]></description>
                        <content:encoded><![CDATA[@farshad When the zombie is Severed with the shotgun, or is crawling, i was trying to get it to play a new Attack anim montage where it attacks with the left arm only. When the zombie is normal (not severed) the attack works fine]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Ben4886</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/classic-survival-horror-framework/general-questions-classic-survival-horror-framework/paged/22/#post-1352</guid>
                    </item>
				                    <item>
                        <title>RE: Support – Modern Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1351</link>
                        <pubDate>Tue, 30 Jun 2026 16:49:20 +0000</pubDate>
                        <description><![CDATA[@herrstickman Thank you so much&#x1f642; 
Glad the framework is working well for your use case. Let me know if you run into anything else. &#x1f44d;]]></description>
                        <content:encoded><![CDATA[@herrstickman Thank you so much&#x1f642; 
<p>Glad the framework is working well for your use case. Let me know if you run into anything else. &#x1f44d;  <br /><br /></p>]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Farshad</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1351</guid>
                    </item>
				                    <item>
                        <title>RE: Support – Modern Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1350</link>
                        <pubDate>Tue, 30 Jun 2026 16:37:01 +0000</pubDate>
                        <description><![CDATA[@farshad nice to hear that your framework could also handle these special made-up actors, I hope I understand all that after grinding threw it :DBut right now I am here to give you another p...]]></description>
                        <content:encoded><![CDATA[@farshad nice to hear that your framework could also handle these special made-up actors, I hope I understand all that after grinding threw it :D<br />But right now I am here to give you another praise!<br />For the last 3 hours I tried to implement head and body shot detection to my made up enemy class. . . ui ui ui ui ui, your framework just thinks about anything hmm :D it was easy if you knew what you are doing etc. like I said, I am not a pro, but your framework is like water, such a fluid asset, Bravo!]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>HerrStickman</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/modern-survival-horror-framework/modern-survival-horror-framework-general-questions-getting-started/paged/29/#post-1350</guid>
                    </item>
				                    <item>
                        <title>RE: &#x26a0;&#xfe0f; Bug Reports – Modern Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/modern-survival-horror-framework/bug-reports-modern-survival-horror-framework/paged/4/#post-1349</link>
                        <pubDate>Tue, 30 Jun 2026 16:36:49 +0000</pubDate>
                        <description><![CDATA[@g-gamerdevtim Thank you, Tim, for the helpful information. I really appreciate it.If you open the project and go to Settings, you can check the current version under Project Version.
&amp;nbsp...]]></description>
                        <content:encoded><![CDATA[@g-gamerdevtim Thank you, Tim, for the helpful information. I really appreciate it.<br data-start="357" data-end="360" />If you open the project and go to Settings, you can check the current version under Project Version.
<div id="wpfa-2453" class="wpforo-attached-file"><a class="wpforo-default-attachment" href="//darksilvergames.com/wp-content/uploads/wpforo/default_attachments/1782837409-PV.png" target="_blank" title="PV.png"><i class="fas fa-paperclip"></i>&nbsp;PV.png</a></div>]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Farshad</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/modern-survival-horror-framework/bug-reports-modern-survival-horror-framework/paged/4/#post-1349</guid>
                    </item>
				                    <item>
                        <title>RE: &#x26a0;&#xfe0f; Bug Reports – Modern Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/modern-survival-horror-framework/bug-reports-modern-survival-horror-framework/paged/4/#post-1348</link>
                        <pubDate>Tue, 30 Jun 2026 16:26:28 +0000</pubDate>
                        <description><![CDATA[@farshad 
Yes I would be happy to give you that info. The editor version is Unreal Engine 5.8. The version of the framework is whatever was the most up to date when I downloaded the project...]]></description>
                        <content:encoded><![CDATA[<p>@farshad </p>
<p>Yes I would be happy to give you that info. The editor version is Unreal Engine 5.8. The version of the framework is whatever was the most up to date when I downloaded the project on Friday 6/26/26. I just attempted to check the version in the unreal engine library and it had an update button there for me to click. I just updated the frame work. </p>
<p>In the future, what is the easiest way to check the version of the framework. I just looked at the unreal launcher and went to the framework in my library and it did not show the version there. I went into my content folder and did not find any readme's with data on the asset. </p>
<p>I will record videos for any future issues, I remember bug fixing a few years ago and without solid evidence to see the exact order a bug occurred in, it can be really tough to trace things down.</p>
<p>Tim</p>]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>GamerDevTim</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/modern-survival-horror-framework/bug-reports-modern-survival-horror-framework/paged/4/#post-1348</guid>
                    </item>
				                    <item>
                        <title>RE: &#x26a0;&#xfe0f; Bug Reports – Modern Survival Horror Framework</title>
                        <link>https://darksilvergames.com/community/modern-survival-horror-framework/bug-reports-modern-survival-horror-framework/paged/4/#post-1347</link>
                        <pubDate>Tue, 30 Jun 2026 16:15:52 +0000</pubDate>
                        <description><![CDATA[@g-gamerdevtim Hey Tim, Thanks for your report.
Could you please let me know which version of Unreal Engine you are using, as well as which version of the framework you are currently on?
A...]]></description>
                        <content:encoded><![CDATA[@g-gamerdevtim Hey Tim, Thanks for your report.
<p data-start="35" data-end="173">Could you please let me know which version of Unreal Engine you are using, as well as which version of the framework you are currently on?</p>
<p data-start="208" data-end="447">Also, if you encounter any other similar cases in the future, or if you manage to reproduce the bug under specific conditions, a video would be extremely helpful. It would allow us to reproduce the issue on our side and fix it much faster.</p>
<p data-start="449" data-end="497" data-is-last-node="" data-is-only-node="">Thanks again for taking the time to report this &#x1f44d; </p>]]></content:encoded>
						                            <category domain="https://darksilvergames.com/community/"></category>                        <dc:creator>Farshad</dc:creator>
                        <guid isPermaLink="true">https://darksilvergames.com/community/modern-survival-horror-framework/bug-reports-modern-survival-horror-framework/paged/4/#post-1347</guid>
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